Wind Spear Petal Booster Huuma Shuriken
Weapon · HuumaID 650017FCH_B_Huuma
- EquipTwo-handed
- ATK150
- MATK220
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineNo
- NPC sellNo
ClassesNinja line
A Huuma Shuriken designed to help adventurers grow.
Cannot be refined normally.
Indestructible in battle
MATK +220
MATK +2%
For each Refine Level:
MATK +3
For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each Level of Ninja Mastery:
Decreases Variable Casting Time by 1%.
Refine Level +9:
Increases Magical Damage with Fire, Water and Wind element by 10%.
Increases Damage of Flaming Petals, Freezing Spear and Wind Blade by 25%.
Refine Level +11:
Decreases Variable Casting Time by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Refine Level +13:
Increases Magical Damage with Shadow element by 10%.
Increases Damage of Flaming Petals, Freezing Spear and Wind Blade by additional 15%.
- This weapon cannot break
- MATK +2%
- For every refine level:
- MATK +3
- MATK +18 to +39 (by base level: +18 at level 100, +30 at level 150, +39 at level 200)
- At refine +7 or higher:
- For every level of Spirit of the Blade:
- Variable cast time -1%
- At refine +9 or higher:
- +10% Fire magic damage
- +10% Water magic damage
- +10% Wind magic damage
- Crimson Fire Petal damage +25%
- Spear of Ice damage +25%
- Wind Blade damage +25%
- At refine +11 or higher:
- +15% magic damage against enemies of every size
- Variable cast time -10%
- At refine +13 or higher:
- Crimson Fire Petal damage +15%
- Spear of Ice damage +15%
- Wind Blade damage +15%
- For every level of Spirit of the Blade:
Show script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus bMatk,3*.@r;
bonus bMatk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bVariableCastrate,-getskilllv("NJ_NINPOU");
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bSkillAtk,"NJ_KOUENKA",25;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",25;
bonus2 bSkillAtk,"NJ_HUUJIN",25;
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus bVariableCastrate,-10;
if (.@r>=13) {
bonus2 bSkillAtk,"NJ_KOUENKA",15;
bonus2 bSkillAtk,"NJ_HYOUSENSOU",15;
bonus2 bSkillAtk,"NJ_HUUJIN",15;
}
}
}
}