Crimson Strain Booster Staff
- EquipTwo-handed
- ATK150
- MATK230
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineYes
- NPC sellNo
ClassesWizard line (3rd and 4th classes only)
A Two-Handed Staff designed to help adventurers grow.
Cannot be refined normally.
Indestructible in battle
MATK +230
MATK +2%
For each Refine Level:
MATK +3
For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each Level of Mystical Amplification:
Increases Fire, Magical Damage with Earth and Neutral element by 1%.
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Damage of Crimson Rock, Earth Strain and Comet by 25%.
Refine Level +11:
Increases Magical Damage against enemies of every size by 15%.
Increases Fire, Magical Damage with Earth and Neutral element by additional 15%.
Refine Level +13:
Increases Damage of Crimson Rock, Earth Strain and Comet by additional 15%.
- This weapon cannot break
- MATK +2%
- MATK (the amount depends on conditions)
- At refine +7 or higher:
- For every level of Mystical Amplification:
- +1% Earth magic damage
- +1% Fire magic damage
- +1% Neutral magic damage
- For every level of Mystical Amplification:
- At refine +9 or higher:
- Variable cast time -10%
- Earth Strain damage +25%
- Crimson Rock damage +25%
- Comet damage +25%
- At refine +11 or higher:
- +15% magic damage against enemies of every size
- +15% Earth magic damage
- +15% Fire magic damage
- +15% Neutral magic damage
- At refine +13 or higher:
- Earth Strain damage +15%
- Crimson Rock damage +15%
- Comet damage +15%
Show script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus bMatk,(3*.@r)+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Earth,getskilllv("HW_MAGICPOWER");
bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");
bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("HW_MAGICPOWER");
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"WL_EARTHSTRAIN",25;
bonus2 bSkillAtk,"WL_CRIMSONROCK",25;
bonus2 bSkillAtk,"WL_COMET",25;
}
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bMagicAtkEle,Ele_Earth,15;
bonus2 bMagicAtkEle,Ele_Fire,15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
}
if (.@r>=13) {
bonus2 bSkillAtk,"WL_EARTHSTRAIN",15;
bonus2 bSkillAtk,"WL_CRIMSONROCK",15;
bonus2 bSkillAtk,"WL_COMET",15;
}