Boosting Staff
- Slots2
- EquipTwo-handed
- ATK100
- MATK200
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineYes
- NPC sellNo
ClassesWizard line (3rd and 4th classes only)
A special staff prepared for your rapid growth.
Indestructible in battle
MATK +200
MATK +2%
Increases Magical Damage with Fire element by 3%.
For each Refine Level:
MATK +3
For each 15 Base Level:
MATK +3 (Up to Base Level 180)
Refine Level +7:
For each Level of Mystical Amplification:
Increases Magical Damage with Fire element by additional 1%.
Refine Level +9:
Increases Magical Damage with Ghost, Wind, Water element by 10%.
When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20
Increases Magical Damage against enemies of every size by 10%.
For each 15 Base Level:
Increases Damage of Crimson Rock by 1%.
(Up to Base Level 180)
When using Mystical Amplification:
Increases Damage of Crimson Rock by additional 20% for 60 seconds.
When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring:
MATK +20
Decreases After Skill Delay by 10%.
For each 15 Base Level:
Increases Damage of Soul Expansion by 1%.
(Up to Base Level 180)
When using Mystical Amplification:
Increases Damage of Soul Expansion by additional 20% for 60 seconds.
- This weapon cannot break
- MATK +2%
- +3% Fire magic damage
- For every refine level:
- MATK +3
- MATK +18 to +36 (by base level: +18 at level 100, +30 at level 150, +36 at level 200)
- At refine +7 or higher:
- For every level of Mystical Amplification:
- +1% Fire magic damage
- For every level of Mystical Amplification:
- At refine +9 or higher:
- +10% Ghost magic damage
- +10% Wind magic damage
- +10% Water magic damage
Show script
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus2 bMagicAtkEle,Ele_Fire,3;
.@r = getrefine();
bonus bMatk,.@r*3;
bonus bMatk,min(BaseLevel,180)/15*3;
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER");
}
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Ghost,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Water,10;
}With Elemental Booster Robe, Elemental Booster Shoes, Elemental Booster Muffler and Elemental Booster Earring:
- MATK +20
- +10% magic damage against enemies of every size
- Crimson Rock damage +6% to +12% (by base level: +6% at level 100, +10% at level 150, +12% at level 200)
- When you use Mystical Amplification: 100% chance for 1 min:
- Crimson Rock damage +20%
With Default Booster Robe, Default Booster Shoes, Default Booster Muffler and Default Booster Earring:
- MATK +20
- After-skill delay -10%
- Soul Expansion damage +6% to +12% (by base level: +6% at level 100, +10% at level 150, +12% at level 200)
- When you use Mystical Amplification: 100% chance for 1 min:
- Soul Expansion damage +20%