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Hundred Breath Booster Spear

Hundred Breath Booster Spear

Weapon · 2hSpearID 630008HB_B_T_Spear
  • EquipTwo-handed
  • ATK250
  • Range3
  • Weapon Lv4
  • Level100+
  • Weight0
  • RefineYes
  • NPC sellNo

ClassesKnight line (3rd and 4th classes only)

In-game description

A Two-Handed Spear designed to help adventurers grow.


Cannot be refined normally.


ATK +2%


For each Refine Level:

MaxHP +250

MaxSP +20


For each 15 Base Level:

ATK +1% (Applies up to Base Level 195)


Refine Level +7:

For each Level of Dragon Training:

Decreases After Skill Delay by 3%.


Refine Level +9:

Decreases Variable Casting Time by 10%.

Increases Damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.


Refine Level +11:

Decreases Hundred Spear skill cooldown by 2 seconds.

Increases Ranged Physical Damage by 15%.


Refine Level +13:

Increases Damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.

What it does

  • ATK +8% to +15% (by base level: +8% at level 100, +12% at level 150, +15% at level 200)
  • For every refine level:
    • MaxHP +250
    • MaxSP +20
  • At refine +7 or higher:
    • For every level of Dragon Training:
      • After-skill delay -3%
  • At refine +9 or higher:
    • Variable cast time -10%
    • Dragon Breath - Water damage +25%
    • Hundred Spear damage +25%
    • Dragon Breath damage +25%
  • At refine +11 or higher:
    • +15% ranged physical damage
    • Hundred Spear cooldown -2 s
  • At refine +13 or higher:
    • Dragon Breath - Water damage +15%
    • Hundred Spear damage +15%
    • Dragon Breath damage +15%
Show script
.@r = getrefine();
bonus bAtkRate,2+(min(BaseLevel,195)/15);
bonus bMaxHP,250*.@r;
bonus bMaxSP,20*.@r;
if (.@r>=7) {
   bonus bDelayrate,-3*getskilllv("RK_DRAGONTRAINING");
}
if (.@r>=9) {
   bonus bVariableCastrate,-10;
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;
   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",25;
}
if (.@r>=11) {
   bonus bLongAtkRate,15;
   bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;
}
if (.@r>=13) {
   bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
   bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
   bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
}