Dimensions Shadow Katar
- Slots2
- EquipTwo-handed
- ATK320
- Range1
- Weapon Lv5
- Level250+
- Weight220
- RefineYes
- NPC sellNo
ClassesAssassin line (4th classes only)
A katar imbued with rune magic.
Critical +5
Increases Damage of Savage Impact by 15%.
For each 2 Refine Levels:
ATK +25
ATK +1%
For each 3 Refine Levels:
Increases Damage of Savage Impact by additional 5%.
Refine Level +7:
Increases Critical Damage by 20%.
Refine Level +9:
Critical +15
C.RATE +5
Refine Level +11:
Increases Damage of Savage Impact by additional 15%.
When equipped with Time Dimensions Rune Crown (Shadow Cross):
Increases Damage of Cross Impact by 85%.
Increases Melee Physical Damage by 15%.
If the Weapon's and Headgear's Grades are A or higher:
Increases Damage of Savage Impact by additional (the sum of refine level)%.
Decreases Savage Impact skill cooldown by 0.2 seconds.
[Grade Bonus]
[Grade D]: P.ATK +5
[Grade C]: Damage of Savage Impact +15%
[Grade B]: Melee Physical Damage +10%.
[Grade A]: P.ATK +3 per 2 Refine Levels.
- CRIT +5
- Savage Impact damage +15% (+5% for every 3 refine levels)
- For every 2 refine levels:
- ATK +1%
- ATK +25
- At refine +7 or higher:
- +20% critical damage
- At refine +9 or higher:
- C.RATE +5
- CRIT +15
- At refine +11 or higher:
- Savage Impact damage +15%
- At enchant grade D or higher:
- P.ATK +5
- At enchant grade C or higher:
- Savage Impact damage +15%
- At enchant grade B or higher:
- +10% melee physical damage
- At enchant grade A or higher:
- For every 2 refine levels:
- P.ATK +3
- For every 2 refine levels:
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bCritical,5;
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",15+5*(.@r/3);
bonus bAtkRate,(.@r/2);
bonus bBaseAtk,25*(.@r/2);
if (.@r>=7) {
bonus bCritAtkRate,20;
if (.@r>=9) {
bonus bCRate,5;
bonus bCritical,15;
if (.@r>=11) {
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",15;
if (.@g>=ENCHANTGRADE_B) {
bonus bShortAtkRate,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,3*(.@r/2);
}
}
}
}With Time DM R Crown SHC:
- +15% melee physical damage
- Cross Impact damage +85%
- At enchant grade A or higher:
- Savage Impact cooldown -0.2 s
- Savage Impact damage +0% (+1% for every refine level of your weapon, +1% for every refine level of your upper headgear)