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Dragonic Slayer-LT

Dragonic Slayer-LT

Weapon · 2hSwordID 600024Dragonic_Slayer_LT
  • Slots2
  • EquipTwo-handed
  • ATK200
  • Range1
  • Weapon Lv5
  • Level190+
  • Weight200
  • RefineYes
  • NPC sellNo

ClassesKnight line (3rd and 4th classes only)

In-game description

An improved version of the great sword said to have been used by a certain Dragon Slayer in the past.

Resonates with Hero's Boots-LT.


MaxHP +5%


Base Level at least 210:

MaxHP/MaxSP +5%.


For each 2 Refine Levels:

MaxHP/MaxSP +5%


For each 3 Refine Levels:

Increases Damage of Dragon Breath and Dragon Breath - Water by 7%.


Refine Level +7:

Decreases After Skill Delay by 10%.

Decreases Variable Casting Time by 10%.


Refine Level +9:

Increases Ranged Physical Damage by 15%.

Decreases Damage taken from enemies of every size by 15%.


Refine Level +11:

Decreases After Skill Delay by additional 7%.

MaxSP +5%


When equipped with Hero's Boots-LT:

MaxHP +10%, MaxSP +5%.


[Grade Bonus]

[Grade D]: MaxHP/MaxSP +3%

[Grade C]: Ranged Physical Damage +15%. RES +30, MRES +30

[Grade B]: Damage taken from enemies of every element -15%.

What it does

  • MaxHP +5%
  • At base level 210 or higher:
    • MaxHP +5%
    • MaxSP +5%
  • At refine +7 or higher:
    • After-skill delay -10%
    • Variable cast time -10%
    • At refine +9 or higher:
      • Takes 15% less damage from enemies of every size
      • +15% ranged physical damage
      • At refine +11 or higher:
        • After-skill delay -7%
        • MaxSP +5%
  • At enchant grade D or higher:
    • MaxHP +3%
    • MaxSP +3%
    • At enchant grade C or higher:
      • +15% ranged physical damage
      • MRES +30
      • RES +30
      • At enchant grade B or higher:
        • Takes 15% less damage from every element
  • For every 2 refine levels:
    • MaxHP +5%
    • MaxSP +5%
  • For every 3 refine levels:
    • Dragon Breath - Water damage +7%
    • Dragon Breath damage +7%
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHPrate,5;
if (BaseLevel>=210) {
   bonus bMaxHPrate,5;
   bonus bMaxSPrate,5;
}
if (.@r>=7) {
   bonus bDelayrate,-10;
   bonus bVariableCastrate,-10;
   if (.@r>=9) {
      bonus2 bSubSize,Size_All,15;
      bonus bLongAtkRate,15;
      if (.@r>=11) {
         bonus bDelayrate,-7;
         bonus bMaxSPrate,5;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMaxHPrate,3;
   bonus bMaxSPrate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bLongAtkRate,15;
      bonus bMRes,30;
      bonus bRes,30;
      if (.@g >= ENCHANTGRADE_B) {
         bonus2 bSubEle,Ele_All,15;
      }
   }
}
bonus bMaxHPrate,5*(.@r/2);
bonus bMaxSPrate,5*(.@r/2);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",7*(.@r/3);
bonus2 bSkillAtk,"RK_DRAGONBREATH",7*(.@r/3);

Set bonuses (2)

With Heroic Token (Dragon Knight):

  • Takes 10% less damage from enemies of every size
  • With your weapon at +10 or higher:
    • +10% ranged physical damage
    • Dragon Breath - Water damage +10%
    • Dragon Breath damage +10%
  • At enchant grade C or higher:
    • P.ATK +5
    • POW +5
    • Dragon Breath - Water damage +10%
    • Dragon Breath damage +10%

With Hero's Boots-LT:

  • MaxHP +10%
  • MaxSP +5%