Barbed Wire Whip-LT
- Slots2
- EquipWeapon
- ATK160
- MATK230
- Range2
- Weapon Lv5
- Level190+
- Weight100
- RefineYes
- OnlyFemale
- NPC sellNo
ClassesDancer line (3rd and 4th classes only)
An improved version of a whip with thorns woven from wire.
Resonates with Hero's Boots-LT.
MATK +230
MATK +5%
Base Level at least 210:
SPL +2, S.MATK +1.
For each 2 Refine Levels:
MATK +15
For each 3 Refine Levels:
Increases Magical Damage with every element by 4%.
Refine Level +7:
Increases Damage of Reverberation and Metallic Sound by 20%.
Refine Level +9:
Decreases Fixed Casting Time of Reverberation by 0.5 seconds.
Decreases Metallic Sound skill cooldown by 2 seconds.
Refine Level +11:
Increases Magical Damage against enemies of every element by 15%.
Increases Damage of Reverberation and Metallic Sound by additional 20%.
When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D]: MATK +3%
[Grade C]: Magical Damage with every element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
- MATK +5%
- At base level 210 or higher:
- S.MATK +1
- SPL +2
- At refine +7 or higher:
- Metallic Sound damage +20%
- Reverberation damage +20%
- At refine +9 or higher:
- Reverberation fixed cast time -0.5 s
- Metallic Sound cooldown -2 s
- At refine +11 or higher:
- +15% magic damage against enemies of every element
- Metallic Sound damage +20%
- Reverberation damage +20%
- At enchant grade D or higher:
- MATK +3%
- At enchant grade C or higher:
- +15% magic damage of every element
- S.MATK +1
- At enchant grade B or higher:
- S.MATK +2
- SPL +3
- For every 2 refine levels:
- MATK +15
- For every 3 refine levels:
- +4% magic damage of every element
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatkRate,5;
if (BaseLevel>=210) {
bonus bSMatk,1;
bonus bSpl,2;
}
if (.@r>=7) {
bonus2 bSkillAtk,"WM_METALICSOUND",20;
bonus2 bSkillAtk,"WM_REVERBERATION",20;
if (.@r>=9) {
bonus2 bSkillFixedCast,"WM_REVERBERATION",-500;
bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;
if (.@r>=11) {
bonus2 bMagicAddEle,Ele_All,15;
bonus2 bSkillAtk,"WM_METALICSOUND",20;
bonus2 bSkillAtk,"WM_REVERBERATION",20;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMatkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAtkEle,Ele_All,15;
bonus bSMatk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bSMatk,2;
bonus bSpl,3;
}
}
}
bonus bMatk,15*(.@r/2);
bonus2 bMagicAtkEle,Ele_All,4*(.@r/3);With Heroic Token (Troubadour/Trouvere):
- +15% magic damage against enemies of every size
- With your weapon at +10 or higher:
- +10% magic damage of every element
- Metallic Fury damage +10%
- At enchant grade C or higher:
- S.MATK +5
- SPL +5
- Metallic Fury damage +10%
With Hero's Boots-LT:
- S.MATK +2
- MATK +10%