Paradise Super Novice Wand
Weapon · StaffID 5500443Para_Wand_NV
- EquipWeapon
- ATK100
- MATK180
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineNo
- NPC sellNo
ClassesNovice line
A high-quality one-handed staff made by the Paradise Group.
MATK +180
MATK +5%
Indestructible in battle
For each Level of Increase SP Recovery:
Decreases Variable Casting Time by 1%.
Base Level at least 105:
Increases Magical Damage with Water, Wind, Earth and Fire element by 10%.
Increases Damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by 25%.
Base Level at least 110:
Increases Magical Damage with Water, Wind, Earth and Fire element by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Base Level at least 115:
Increases Damage of Fire Bolt, Cold Bolt, Lightning Bolt and Heaven's Drive by additional 15%.
- MATK +5%
- This weapon cannot break
- For every level of Increase SP Recovery:
- Variable cast time -1%
- At base level 105 or higher:
- +10% Water magic damage
- +10% Wind magic damage
- +10% Earth magic damage
- +10% Fire magic damage
- Fire Bolt damage +25%
- Cold Bolt damage +25%
- Lightning Bolt damage +25%
- Fire Ball damage +25%
- Heaven's Drive damage +25%
- At base level 110 or higher:
- +10% Water magic damage
- +10% Wind magic damage
- +10% Earth magic damage
- +10% Fire magic damage
- +15% magic damage against enemies of every size
- At base level 115 or higher:
- Fire Bolt damage +15%
- Cold Bolt damage +15%
- Lightning Bolt damage +15%
- Fire Ball damage +15%
- Heaven's Drive damage +15%
Show script
.@l = BaseLevel;
.@a = getskilllv("MG_SRECOVERY");
bonus bMatkRate,5;
bonus bUnbreakableWeapon;
bonus bVariableCastrate,-1*.@a;
if (.@l>=105) {
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bSkillAtk,"MG_FIREBOLT",25;
bonus2 bSkillAtk,"MG_COLDBOLT",25;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;
bonus2 bSkillAtk,"MG_FIREBALL",25;
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;
if (.@l>=110) {
bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAddSize,Size_All,15;
if (.@l>=115) {
bonus2 bSkillAtk,"MG_FIREBOLT",15;
bonus2 bSkillAtk,"MG_COLDBOLT",15;
bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;
bonus2 bSkillAtk,"MG_FIREBALL",15;
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;
}
}
}