Elemental Spell Booster Stick
- EquipWeapon
- ATK150
- MATK160
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineYes
- NPC sellNo
ClassesSage line (3rd and 4th classes only)
A One-Handed Staff designed to help adventurers grow.
Cannot be refined normally.
Indestructible in battle
MATK +160
MATK +2%
For each Refine Level:
MATK +3
For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each Level of Land Protector:
Increases Magical Damage with Water, Wind, Earth, Neutral and Poison element by 1%.
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Damage of Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear and Poison Buster by 25%.
Refine Level +11:
Increases Magical Damage against enemies of every size by 15%.
Increases Magical Damage with Water, Wind, Earth, Neutral and Poison element by additional 15%.
Refine Level +13:
Increases Damage of Psychic Wave, Diamond Dust, Earth Grave, Varetyr Spear and Poison by additional 15%.
- This weapon cannot break
- MATK +2%
- MATK (the amount depends on conditions)
- At refine +7 or higher:
- For every level of Magnetic Earth:
- +1% Neutral magic damage
- +1% Earth magic damage
- +1% Water magic damage
- +1% Wind magic damage
- +1% Poison magic damage
- For every level of Magnetic Earth:
- At refine +9 or higher:
- Variable cast time -10%
- Diamond Dust damage +25%
- Varetyr Spear damage +25%
- Psychic Wave damage +25%
- Earth Grave damage +25%
- Poison Buster damage +25%
- At refine +11 or higher:
- +15% magic damage against enemies of every size
- +15% Neutral magic damage
- +15% Earth magic damage
- +15% Water magic damage
- +15% Wind magic damage
- +15% Poison magic damage
- At refine +13 or higher:
- Diamond Dust damage +15%
- Varetyr Spear damage +15%
- Psychic Wave damage +15%
- Earth Grave damage +15%
- Poison Buster damage +15%
Show script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,2;
bonus bMatk,(3*.@r)+3*(min(BaseLevel,195)/15);
if (.@r>=7) {
.@val = getskilllv("SA_LANDPROTECTOR");
bonus2 bMagicAtkEle,Ele_Neutral,.@val;
bonus2 bMagicAtkEle,Ele_Earth,.@val;
bonus2 bMagicAtkEle,Ele_Water,.@val;
bonus2 bMagicAtkEle,Ele_Wind,.@val;
bonus2 bMagicAtkEle,Ele_Poison,.@val;
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"SO_DIAMONDDUST",25;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;
bonus2 bSkillAtk,"SO_EARTHGRAVE",25;
bonus2 bSkillAtk,"SO_POISON_BUSTER",25;
}
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus2 bMagicAtkEle,Ele_Neutral,15;
bonus2 bMagicAtkEle,Ele_Earth,15;
bonus2 bMagicAtkEle,Ele_Water,15;
bonus2 bMagicAtkEle,Ele_Wind,15;
bonus2 bMagicAtkEle,Ele_Poison,15;
}
if (.@r>=13) {
bonus2 bSkillAtk,"SO_DIAMONDDUST",15;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;
bonus2 bSkillAtk,"SO_EARTHGRAVE",15;
bonus2 bSkillAtk,"SO_POISON_BUSTER",15;
}