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Paradise Sorcerer Spellbook

Paradise Sorcerer Spellbook

Weapon · BookID 5400323Para_Book2_SO
  • EquipWeapon
  • ATK150
  • MATK180
  • Range1
  • Weapon Lv4
  • Level100+
  • Weight0
  • RefineNo
  • NPC sellNo

ClassesSage line (3rd and 4th classes only)

In-game description

A high-quality book made by the Paradise Group.


MATK +180

MATK +5%


For each Level of Auto Spell:

ASPD +1%


Base Level at least 105:

Increases Magical Damage with Water, Wind, Earth and Fire element by 10%.

Increases Damage of Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear by 25%.


Base Level at least 110:

Increases Magical Damage with Water, Wind, Earth and Fire element by additional 15%.

Increases Magical Damage against enemies of every size by 15%.


Base Level at least 115:

Increases Damage of Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear by additional 15%.

What it does

  • MATK +5%
  • For every level of Hindsight:
    • ASPD +1%
  • At base level 105 or higher:
    • +10% Water magic damage
    • +10% Wind magic damage
    • +10% Earth magic damage
    • +10% Fire magic damage
    • Fire Bolt damage +25%
    • Cold Bolt damage +25%
    • Lightning Bolt damage +25%
    • Earth Spike damage +25%
    • Heaven's Drive damage +25%
    • At base level 110 or higher:
      • +15% Water magic damage
      • +15% Wind magic damage
      • +15% Earth magic damage
      • +15% Fire magic damage
      • +15% magic damage against enemies of every size
      • At base level 115 or higher:
        • Fire Bolt damage +15%
        • Cold Bolt damage +15%
        • Lightning Bolt damage +15%
        • Earth Spike damage +15%
        • Heaven's Drive damage +15%
Show script
.@l = BaseLevel;
.@a = getskilllv("SA_AUTOSPELL");
bonus bMatkRate,5;
bonus bAspdRate,.@a;
if (.@l>=105) {
   bonus2 bMagicAtkEle,Ele_Water,10;
   bonus2 bMagicAtkEle,Ele_Wind,10;
   bonus2 bMagicAtkEle,Ele_Earth,10;
   bonus2 bMagicAtkEle,Ele_Fire,10;
   bonus2 bSkillAtk,"MG_FIREBOLT",25;
   bonus2 bSkillAtk,"MG_COLDBOLT",25;
   bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;
   bonus2 bSkillAtk,"WZ_EARTHSPIKE",25;
   bonus2 bSkillAtk,"WZ_HEAVENDRIVE",25;
   if (.@l>=110) {
      bonus2 bMagicAtkEle,Ele_Water,15;
      bonus2 bMagicAtkEle,Ele_Wind,15;
      bonus2 bMagicAtkEle,Ele_Earth,15;
      bonus2 bMagicAtkEle,Ele_Fire,15;
      bonus2 bMagicAddSize,Size_All,15;
      if (.@l>=115) {
         bonus2 bSkillAtk,"MG_FIREBOLT",15;
         bonus2 bSkillAtk,"MG_COLDBOLT",15;
         bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15;
         bonus2 bSkillAtk,"WZ_EARTHSPIKE",15;
         bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15;
      }
   }
}