Aquatic Spear-LT
- Slots2
- EquipWeapon
- ATK205
- Range3
- Weapon Lv5
- Level190+
- Weight140
- RefineYes
- NPC sellNo
ClassesCrusader line (3rd and 4th classes only)
An improved version of a beautiful spear reminiscent of a raging wave that is said to have been used by a hero blessed with a water spirit in the past.
Resonates with Hero's Boots-LT.
ATK +5%
Base Level at least 210:
POW +2, P.ATK +1.
For each 2 Refine Levels:
ATK +15
For each 3 Refine Levels:
Increases Ranged Physical Damage by 4%.
Refine Level +7:
Increases Damage of Cannon Spear and Banishing Point by 15%.
ASPD +10%
Refine Level +9:
Increases Damage of Cannon Spear and Banishing Point by additional 35%.
Refine Level +11:
Increases Physical Damage against enemies of every size by 15%.
When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.
[Grade Bonus]
[Grade D]: ATK +3%
[Grade C]: Physical Damage against enemies of every element +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
- ATK +5%
- At base level 210 or higher:
- P.ATK +1
- POW +2
- At refine +7 or higher:
- ASPD +10%
- Banishing Point damage +15%
- Cannon Spear damage +15%
- At refine +9 or higher:
- Banishing Point damage +35%
- Cannon Spear damage +35%
- At refine +11 or higher:
- +15% physical damage against enemies of every size
- Chance to always hit +15%
- At enchant grade D or higher:
- ATK +3%
- At enchant grade C or higher:
- +15% physical damage against enemies of every element
- P.ATK +1
- At enchant grade B or higher:
- P.ATK +2
- POW +3
- For every 2 refine levels:
- ATK +15
- For every 3 refine levels:
- +4% ranged physical damage
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus bAspdRate,10;
bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
if (.@r>=9) {
bonus2 bSkillAtk,"LG_BANISHINGPOINT",35;
bonus2 bSkillAtk,"LG_CANNONSPEAR",35;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bPerfectHitAddRate,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bAddEle,Ele_All,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus bLongAtkRate,4*(.@r/3);With Heroic Token (Imperial Guard):
- +15% physical damage against enemies of every size
- With your weapon at +10 or higher:
- +10% ranged physical damage
- Shield Shooting damage +10%
- At enchant grade C or higher:
- P.ATK +5
- POW +5
- Shield Shooting damage +10%
With Hero's Boots-LT:
- P.ATK +2
- ATK +10%