Super Novice Booster Dagger
Weapon · DaggerID 510069SN_B_Dagger
- EquipWeapon
- ATK210
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineNo
- NPC sellNo
ClassesNovice line
A dagger designed to help adventurers grow.
Cannot be refined normally.
ATK +3%
For each Refine Level:
ATK +3
For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each Level of Sword Mastery:
ASPD +1%
Refine Level +9:
Increases Melee and Ranged Physical Damage by 10%.
Increases Damage of Backstab and Raid by 15%.
Refine Level +11:
ATK +10%
Increases Physical Damage against enemies of every size by 15%.
Refine Level +13:
Increases Damage of Backstab and Raid by additional 25%.
- ATK +3%
- For every refine level:
- ATK +3
- ATK +18 to +39 (by base level: +18 at level 100, +30 at level 150, +39 at level 200)
- At refine +7 or higher:
- For every level of Sword Mastery:
- ASPD +1%
- At refine +9 or higher:
- +10% ranged physical damage
- +10% melee physical damage
- Back Stab damage +15%
- Sightless Mind damage +15%
- At refine +11 or higher:
- +15% physical damage against enemies of every size
- ATK +10%
- At refine +13 or higher:
- Back Stab damage +25%
- Sightless Mind damage +25%
- For every level of Sword Mastery:
Show script
.@r = getrefine();
bonus bAtkRate,3;
bonus bBaseAtk,3*.@r;
bonus bBaseAtk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bAspdRate,getskilllv("SM_SWORD");
if (.@r>=9) {
bonus bLongAtkRate,10;
bonus bShortAtkRate,10;
bonus2 bSkillAtk,"RG_BACKSTAP",15;
bonus2 bSkillAtk,"RG_RAID",15;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
bonus bAtkRate,10;
if (.@r>=13) {
bonus2 bSkillAtk,"RG_BACKSTAP",25;
bonus2 bSkillAtk,"RG_RAID",25;
}
}
}
}With Super Novice Booster Shadow Weapon, Booster Shadow Armor, Booster Shadow Shield, Booster Shadow Shoes, Booster Shadow Earring and Booster Shadow Pendant:
- Lets you use Fatal Menace Lv 7
- Fatal Menace damage +20%