Super Psychic Booster Saber
Weapon · 1hSwordID 500042SP_B_Saber
- EquipWeapon
- ATK130
- MATK170
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineNo
- NPC sellNo
ClassesNovice line
A one-handed sword designed to help adventurers grow.
Cannot be refined normally.
MATK +2%, MATK +170.
For each Refine Level:
MATK +3
For each 15 Base Level:
MATK +3 (Applies up to Base Level 195)
Refine Level +7:
For each Level of Increase SP Recovery:
ASPD +1%
Refine Level +9:
Increases Magical Damage with Fire and Neutral element by 10%.
Increases Damage of Psychic Wave by 25%.
Random chance to auto-cast Level 2 Psychic Wave when dealing melee physical attacks.
Refine Level +11:
MATK +10%
Increases Magical Damage against enemies of every size by 15%.
Refine Level +11:
Increases Damage of Psychic Wave by additional 15%.
- MATK +2%
- For every refine level:
- MATK +3
- MATK +18 to +39 (by base level: +18 at level 100, +30 at level 150, +39 at level 200)
- At refine +7 or higher:
- For every level of Increase SP Recovery:
- ASPD +1%
- At refine +9 or higher:
- +10% Neutral magic damage
- +10% Fire magic damage
- Psychic Wave damage +25%
- 0.1% chance to cast Psychic Wave Lv 2 when attacking
- At refine +11 or higher:
- +15% magic damage against enemies of every size
- MATK +10%
- At refine +13 or higher:
- Psychic Wave damage +15%
- For every level of Increase SP Recovery:
Show script
.@r = getrefine();
bonus bMatkRate,2;
bonus bMatk,3*.@r;
bonus bMatk,3*(min(BaseLevel,195)/15);
if (.@r>=7) {
bonus bAspdRate,getskilllv("MG_SRECOVERY");
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Neutral,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25;
bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",2,1;
if (.@r>=11) {
bonus2 bMagicAddSize,Size_All,15;
bonus bMatkRate,10;
if (.@r>=13) {
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;
}
}
}
}