Document Acolyte
- Slots1
- EquipAccessory
- DEF7
- Armor Lv1
- Level100+
- Weight10
- RefineNo
- NPC sellNo
ClassesPriest line and Monk line (3rd and 4th classes only)
The complete travel log of the Acolyte who explored the Tomb of Honor area.
ATK +100, MATK +100
ATK +10%, MATK +10%
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 10%.
Increases Magical Damage against enemies of every size by 10%.
Increases Damage of Judex and Rampage Blaster by 30%.
When equipped by Archbishop class:
Decreases Variable Casting Time of Judex by 100%.
When using Judex:
There\'s a 35% chance to auto-cast Level 10 Judex.
Ignores 50% magical defense of every race except Players.
When equipped by Sura class:
Decreases Earth Shaker and Rampage Blaster skill cooldown by 1.5 seconds.
Ignores 50% physical defense of every race except Players.
When equipped with Old Mitra:
Decreases After Skill Delay by additional 15%.
For each 2 Refine Levels of Old Mitra:
Increases Magical Damage against enemies of every race by 4%.
Increases Damage of Judex by additional 40%.
When equipped with Old Blazing Soul:
When using Rampage Blaster:
Auto-cast Level 1 Dangerous Soul Collect.
For each 2 Refine Levels of Old Blazing Soul:
Increases Physical Damage against enemies of every class by 4%.
Increases Damage of Rampage Blaster additional by 10%.
- ATK +100
- +10% physical damage against all enemies
- MATK +100
- MATK +10%
- After-skill delay -10%
- +10% physical and magic damage against enemies of every size
- Judex damage +30%
- Rampage Blaster damage +30%
- As a 3rd or 4th class and for the Priest line:
- Judex variable cast time -100%
- 35% chance to cast Judex Lv 10 when using Judex
- Ignores 50% of the MDEF of all enemies
- Ignores 50% of the MDEF of Doram (player) and Human (player) race enemies
- As a 3rd or 4th class and for the Monk line:
- Rampage Blaster cooldown -1.5 s
- Ignores 50% of the DEF of all enemies
- Ignores 50% of the DEF of Doram (player) and Human (player) race enemies
Show script
bonus bBaseAtk,100;
bonus2 bAddClass,Class_All,10;
bonus bMatk,100;
bonus bMatkRate,10;
bonus bDelayrate,-10;
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"AB_JUDEX",30;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",30;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) {
bonus2 bVariableCastrate,"AB_JUDEX",-100;
bonus4 bAutoSpellOnSkill,"AB_JUDEX","AB_JUDEX",10,350;
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) {
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1500;
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
}With Old Mitra:
- After-skill delay -15%
- For every 2 refine levels of your upper headgear:
- +4% magic damage against all races
- Judex damage +40%
With Old Blazing Soul:
- 100% chance to cast Zen Lv 1 when using Rampage Blaster
- For every 2 refine levels of your upper headgear:
- +4% physical damage against all races
- Rampage Blaster damage +10%