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Document Acolyte

Document Acolyte

ArmorID 490610Document_Acolyte_TH
  • Slots1
  • EquipAccessory
  • DEF7
  • Armor Lv1
  • Level100+
  • Weight10
  • RefineNo
  • NPC sellNo

ClassesPriest line and Monk line (3rd and 4th classes only)

In-game description

The complete travel log of the Acolyte who explored the Tomb of Honor area.


ATK +100, MATK +100

ATK +10%, MATK +10%


Decreases After Skill Delay by 10%.

Increases Physical Damage against enemies of every size by 10%.

Increases Magical Damage against enemies of every size by 10%.

Increases Damage of Judex and Rampage Blaster by 30%.


When equipped by Archbishop class:

Decreases Variable Casting Time of Judex by 100%.

When using Judex:

There\'s a 35% chance to auto-cast Level 10 Judex.

Ignores 50% magical defense of every race except Players.


When equipped by Sura class:

Decreases Earth Shaker and Rampage Blaster skill cooldown by 1.5 seconds.

Ignores 50% physical defense of every race except Players.


When equipped with Old Mitra:

Decreases After Skill Delay by additional 15%.

For each 2 Refine Levels of Old Mitra:

Increases Magical Damage against enemies of every race by 4%.

Increases Damage of Judex by additional 40%.


When equipped with Old Blazing Soul:

When using Rampage Blaster:

Auto-cast Level 1 Dangerous Soul Collect.

For each 2 Refine Levels of Old Blazing Soul:

Increases Physical Damage against enemies of every class by 4%.

Increases Damage of Rampage Blaster additional by 10%.

What it does

  • ATK +100
  • +10% physical damage against all enemies
  • MATK +100
  • MATK +10%
  • After-skill delay -10%
  • +10% physical and magic damage against enemies of every size
  • Judex damage +30%
  • Rampage Blaster damage +30%
  • As a 3rd or 4th class and for the Priest line:
    • Judex variable cast time -100%
    • 35% chance to cast Judex Lv 10 when using Judex
    • Ignores 50% of the MDEF of all enemies
    • Ignores 50% of the MDEF of Doram (player) and Human (player) race enemies
  • As a 3rd or 4th class and for the Monk line:
    • Rampage Blaster cooldown -1.5 s
    • Ignores 50% of the DEF of all enemies
    • Ignores 50% of the DEF of Doram (player) and Human (player) race enemies
Show script
bonus bBaseAtk,100;
bonus2 bAddClass,Class_All,10;
bonus bMatk,100;
bonus bMatkRate,10;
bonus bDelayrate,-10;
bonus2 bAddSize,Size_All,10;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"AB_JUDEX",30;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",30;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) {
   bonus2 bVariableCastrate,"AB_JUDEX",-100;
   bonus4 bAutoSpellOnSkill,"AB_JUDEX","AB_JUDEX",10,350;
   bonus2 bIgnoreMdefRaceRate,RC_All,50;
   bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
   bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) {
   bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1500;
   bonus2 bIgnoreDefRaceRate,RC_All,50;
   bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
   bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
}

Set bonuses (2)

With Old Mitra:

  • After-skill delay -15%
  • For every 2 refine levels of your upper headgear:
    • +4% magic damage against all races
    • Judex damage +40%

With Old Blazing Soul:

  • 100% chance to cast Zen Lv 1 when using Rampage Blaster
  • For every 2 refine levels of your upper headgear:
    • +4% physical damage against all races
    • Rampage Blaster damage +10%