Document Thief
- Slots1
- EquipAccessory
- DEF7
- Armor Lv1
- Level100+
- Weight10
- RefineNo
- NPC sellNo
ClassesAssassin line and Rogue line (3rd and 4th classes only)
The complete travel log of the Thief who explored the Tomb of Honor area.
ATK +100, ATK +10%.
Decreases After Skill Delay by 10%.
Increases Physical Damage against enemies of every size by 10%.
Increases Damage of Cross Impact by 10%.
Increases Damage of Triangle Shot by 30%.
When equipped by Guillotine Cross class:
Ignores 50% physical defense of every race except Players.
Increases Critical Damage by 20%.
When equipped by Shadow Chaser class:
Ignores 50% physical defense of every race except Players.
When using Triangle Shot:
There\'s a 35% chance to auto-cast Level 10 Triangle Shot.
When equipped with Old Bone Circlet:
Decreases Dark Claw skill cooldown by 10 seconds.
For each 2 Refine Levels of Old Bone Circlet:
Increases Physical Damage against enemies of every class by 4%.
Increases Damage of Cross Impact by additional 10%.
When equipped with Old Shadow Handicraft:
Enables the use of Level 1 Unlimited.
Increases Unlimited skill cooldown by 180 seconds.
Decreases Damage taken from every element by 30%.
For each 2 Refine Levels of Old Shadow Handicraft:
Increases Physical Damage against enemies of every class by 4%.
Increases Damage of Triangle Shot by additional 10%.
- ATK +100
- +10% physical damage against all enemies
- After-skill delay -10%
- +10% physical damage against enemies of every size
- Cross Impact damage +10%
- Triangle Shot damage +30%
- As a 3rd or 4th class and for the Assassin line:
- Ignores 50% of the DEF of all enemies
- Ignores 50% of the DEF of Doram (player) and Human (player) race enemies
- +20% critical damage
- As a 3rd or 4th class and for the Rogue line:
- Ignores 50% of the DEF of all enemies
- Ignores 50% of the DEF of Doram (player) and Human (player) race enemies
- 35% chance to cast Triangle Shot Lv 10 when using Triangle Shot
Show script
bonus bBaseAtk,100;
bonus2 bAddClass,Class_All,10;
bonus bDelayrate,-10;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"GC_CROSSIMPACT",10;
bonus2 bSkillAtk,"SC_TRIANGLESHOT",30;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) {
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus bCritAtkRate,20;
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) {
bonus2 bIgnoreDefRaceRate,RC_All,50;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-50;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,-50;
bonus4 bAutoSpellOnSkill,"SC_TRIANGLESHOT","SC_TRIANGLESHOT",10,350;
}With Old Bone Circlet:
- Dark Claw cooldown -10 s
- For every 2 refine levels of your upper headgear:
- +4% physical damage against all races
- Cross Impact damage +10%
With Old Shadow Handicraft:
- Lets you use Unlimited Lv 1
- Unlimited cooldown +180 s
- Takes 30% less damage from every element
- For every 2 refine levels of your upper headgear:
- +4% physical damage against all races
- Triangle Shot damage +10%