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Skull Ring

Skull Ring

ArmorID 490102Skull_Ring
  • Slots1
  • EquipAccessory
  • Armor Lv1
  • Level100+
  • Weight10
  • RefineNo
  • NPC sellNo

ClassesEvery class

In-game description

Life is precious.

- Therefore, you can use it as many times as you like.


MDEF +15


INT +7


Increases Magical Damage against monsters of every size by 10%.


For each 7 Base Level:

Increases Damage of Curse Explosion by 1%.


When Level 5 Soul Collect is learned:

ASPD +15%

Restores 100 HP and 10 SP when defeating monsters with magical attacks.


When Level 5 Soul Energy Research is learned:

Decreases After Skill Delay by 30%.


When Level 5 Soul Reaper is learned:

Increases Magical Damage with Fire, Wind, Holy, Shadow and Ghost element by 10%.


When Level 5 Curse of Wicked Soul is learned:

Decreases SP Consumption of Curse Explosion by 25.

Decreases Curse Explosion skill cooldown by 0.5 seconds.


When equipped by Soul Reaper:

When equipped with Liberation of Truth:

Enables the use of Level 10 Fire Wall.

Ignores magical defense of enemies of every race by 100%.

What it does

  • MDEF +15
  • INT +7
  • +10% magic damage against enemies of every size
  • For every 7 base levels:
    • Curse Explosion damage +1%
  • With Soul Collect Lv 5:
    • ASPD +15%
    • Gains 100 HP for every enemy killed with magic
    • Gains 10 SP for every enemy killed with magic
  • With Soul Energy Research Lv 5:
    • After-skill delay -30%
  • With Soul Reaper Lv 5:
    • +10% Fire magic damage
    • +10% Wind magic damage
    • +10% Holy magic damage
    • +10% Shadow magic damage
    • +10% Ghost magic damage
  • With Soul Curse Lv 5:
    • Curse Explosion SP cost -25
    • Curse Explosion cooldown -0.5 s
Show script
bonus bMdef,15;
bonus bInt,7;
bonus2 bMagicAddSize,Size_All,10;
bonus2 bSkillAtk,"SP_CURSEEXPLOSION",(BaseLevel/7);
if (getskilllv("SP_SOULCOLLECT") == 5) {
   bonus bAspdRate,15;
   bonus bMagicHPGainValue,100;
   bonus bMagicSPGainValue,10;
}
if (getskilllv("SP_SOULENERGY") == 5)
   bonus bDelayrate,-30;
if (getskilllv("SP_SOULREAPER") == 5) {
   bonus2 bMagicAtkEle,Ele_Fire,10;
   bonus2 bMagicAtkEle,Ele_Wind,10;
   bonus2 bMagicAtkEle,Ele_Holy,10;
   bonus2 bMagicAtkEle,Ele_Dark,10;
   bonus2 bMagicAtkEle,Ele_Ghost,10;
}
if (getskilllv("SP_SOULCURSE") == 5) {
   bonus2 bSkillUseSP,"SP_CURSEEXPLOSION",25;
   bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-500;
}

Set bonus

With Liberation of Truth:

  • As a 3rd or 4th class and for the Soul Linker line:
    • Lets you use Fire Wall Lv 10
    • Ignores 100% of the MDEF of all enemies