Pirate Captain's Coat
ArmorID 480174Pirate_Captain_Coat
- Slots1
- EquipGarment
- DEF15
- Armor Lv2
- Level200+
- Weight60
- RefineYes
- NPC sellNo
ClassesEvery class
The captain's coat worn by Drake.
Critical +3, C.RATE +5
For each 2 Refine Levels:
ATK +15
Increases Critical Damage by 3%.
For each 3 Refine Levels:
Increases Physical Damage against enemies of every size by 5%.
Refine Level +7:
ATK +5%, P.ATK +7
Refine Level +9:
Decreases After Skill Delay by 10%.
Refine Level +11:
DEF +150
Decreases After Skill Delay by additional 5%.
When equipped with Drake Card:
Critical +15, C.RATE +10
Increases Melee and Ranged Physical Damage by 15%.
[Grade Bonus]
[Grade D]: Critical +3, CRT +3
[Grade C]: Critical Damage +15%
[Grade B]: POW +3, CON +3
[Grade A]: P.ATK +7
- C.RATE +5
- CRIT +3
- For every 2 refine levels:
- +3% critical damage
- ATK +15
- For every 3 refine levels:
- +5% physical damage against enemies of every size
- At refine +7 or higher:
- P.ATK +7
- ATK +5%
- At refine +9 or higher:
- After-skill delay -10%
- At refine +11 or higher:
- After-skill delay -5%
- DEF +150
- At enchant grade D or higher:
- CRIT +3
- CRT +3
- At enchant grade C or higher:
- +15% critical damage
- At enchant grade B or higher:
- POW +3
- CON +3
- At enchant grade A or higher:
- P.ATK +7
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bCRate,5;
bonus bCritical,3;
bonus bCritAtkRate,3*(.@r/2);
bonus bBaseAtk,15*(.@r/2);
bonus2 bAddSize,Size_All,5*(.@r/3);
if (.@r>=7) {
bonus bPAtk,7;
bonus bAtkRate,5;
if (.@r>=9) {
bonus bDelayrate,-10;
if (.@r>=11) {
bonus bDelayrate,-5;
bonus bDef,150;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bCritical,3;
bonus bCrt,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bCritAtkRate,15;
if (.@g>=ENCHANTGRADE_B) {
bonus bPow,3;
bonus bCon,3;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,7;
}
}
}
}With Drake Card:
- +15% ranged physical damage
- +15% melee physical damage
- C.RATE +10
- CRIT +15