Devil Flame Manteau
- Slots1
- EquipGarment
- Armor Lv1
- Level130+
- Weight10
- RefineYes
- NPC sellNo
ClassesEvery class
A crimson cape said to be made of the devil\'s flame.
The fire on its garment is burning eternally.
For each 2 Refine Levels:
MATK +10
For each 4 Refine Levels:
Increases Magical Damage with Fire and Shadow elemental by 3%.
Refine Level +7:
MATK +10%
Refine Level +9:
Increases Damage of Hell Inferno and Crimson Rock by 30%.
Refine Level +11:
Decreases After Skill Delay by 12%.
Refine Level +13:
Ignores magical defense of Boss class by 10%.
When equipped with Rutilus Stick-OS:
Increases Magical Damage with Fire and Shadow elemental by additional 10%.
For each 4 Refine Levels of equipped Weapon:
Increases Damage of Hell Inferno by additional 20%.
Refine Level +12 of equipped Weapon:
Decreases Hell Inferno and Crimson Rock skill cooldown by 1 second.
- For every 2 refine levels:
- MATK +10
- For every 4 refine levels:
- +3% Fire magic damage
- +3% Shadow magic damage
- At refine +7 or higher:
- MATK +10%
- At refine +9 or higher:
- Hell Inferno damage +30%
- Crimson Rock damage +30%
- At refine +11 or higher:
- After-skill delay -12%
- At refine +13 or higher:
- Ignores 10% of the MDEF of boss monsters
Show script
.@r = getrefine();
bonus bMatk,10*(.@r/2);
bonus2 bMagicAtkEle,Ele_Fire,3*(.@r/4);
bonus2 bMagicAtkEle,Ele_Dark,3*(.@r/4);
if (.@r>=7)
bonus bMatkRate,10;
if (.@r>=9) {
bonus2 bSkillAtk,"WL_HELLINFERNO",30;
bonus2 bSkillAtk,"WL_CRIMSONROCK",30;
}
if (.@r>=11)
bonus bDelayrate,-12;
if (.@r>=13)
bonus2 bIgnoreMdefClassRate,Class_Boss,10;With Rutilus Stick-OS:
- +10% Fire magic damage
- +10% Shadow magic damage
- For every 4 refine levels of your weapon:
- Hell Inferno damage +20%
- With your weapon at +12 or higher:
- Hell Inferno cooldown -1 s
- Crimson Rock cooldown -1 s