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Erymanthian Skin

Erymanthian Skin

ArmorID 480094ErymanthianSkin
  • Slots1
  • EquipGarment
  • DEF12
  • Armor Lv1
  • Level100+
  • Weight10
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

The skin of a ferocious large boar that lives in the highlands of a certain region.


Indestructible in battle


MaxHP +5%


Decreases Damage taken from Players by 5%.


When Level 3 Warg Rider is learned:

Decreases Damage taken from Fire elemental attacks by 100%.

Decreases Damage taken from Ghost elemental attacks by 30%.


For each Level of Aimed Bolt:

Increases Damage of Arrow Storm by 1%.


When Level 5 Camouflage is learned:

Decreases Arrow Storm skill cooldown by 0.3 seconds.


Refine Level +7:

MaxHP +5%

Restores 10 SP when defeating monsters with physical attacks.

Increases Physical Damage against monsters of every size by 10%.


Refine Level +9:

MaxHP +10%

Restores 10 SP when defeating monsters with physical attacks.

Increases Physical Damage against monsters of every size by 10%.

What it does

  • Your garment cannot break
  • DEX +6
  • Takes 5% less damage from Human (player) and Doram (player) race enemies
  • After-skill delay -3%
  • At refine +7 or higher:
    • DEX +12
    • ASPD +5%
    • Takes 10% less damage from ranged physical attacks
  • At refine +9 or higher:
    • DEX +12
    • ASPD +7%
    • Takes 10% less damage from ranged physical attacks
  • With Unlimited Lv 5 or higher:
    • Arrow Storm cooldown -0.3 s
  • With Warg Rider Lv 3 or higher:
    • MaxHP +10000
  • For every level of Aimed Bolt:
    • +2% physical damage against enemies of every size
  • With Electric Shocker Lv 5 or higher:
    • Takes 100% less damage from Fire element attacks
Show script
.@r = getrefine();
bonus bUnbreakableGarment;
bonus bDex,6;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus bDelayrate,-3;
if (.@r>=7) {
   bonus bDex,12;
   bonus bAspdRate,5;
   bonus bLongAtkDef,10;
}
if (.@r>=9) {
   bonus bDex,12;
   bonus bAspdRate,7;
   bonus bLongAtkDef,10;
}
if (getskilllv("RA_UNLIMIT")>=5)
   bonus2 bSkillCooldown,"RA_ARROWSTORM",-300;
if (getskilllv("RA_WUGRIDER")>=3)
   bonus bMaxHP,10000;
bonus2 bAddSize,Size_All,2*getskilllv("RA_AIMEDBOLT");
if (getskilllv("RA_ELECTRICSHOCKER")>=5)
   bonus2 bSubEle,Ele_Fire,100;