Fafnir Breath
- Slots1
- EquipGarment
- DEF12
- Armor Lv1
- Level100+
- Weight10
- RefineYes
- NPC sellNo
ClassesEvery class
A cloak made from the scales of Fafnir, who was defeated by the hero Sigurd.
As his name suggests, he feels as if he is being hugged.
ASPD +3%
Decreases Damage taken from Fire and Water elemental attacks by 10%
Decreases Damage taken from Players by 5%.
When Level 5 Dragon Training is learned:
MaxHP +20%, MaxSP +20%
For each level of Dragon Howling:
Increases Damage of Dragon Breath - Water and Dragon Breath by 20%.
When Level 10 ragon Breath - Water is learned:
Enables the use of Level 5 Deluge.
When Level 10 Dragon Breath is learned:
Enables the use of Level 5 Volcano.
Refine Level +7:
ASPD +5%
Increases Ranged Physical Damage by 10%.
Decreases Damage taken from Fire and Water elemental attacks by additional 20%.
Refine Level +9:
ASPD +7%
Increases Ranged Physical Damage by 10%.
Decreases Damage taken from Fire and Water elemental attacks by additional 20%
- ASPD +3%
- Takes 10% less damage from Fire and Water element attacks
- Takes 5% less damage from Human (player) and Doram (player) race enemies
- For every level of Dragon Howling:
- Dragon Breath damage +20%
- Dragon Breath - Water damage +20%
- With Dragon Training Lv 5:
- MaxHP +20%
- MaxSP +20%
- With Dragon Breath - Water Lv 10:
- Lets you use Deluge Lv 5
- With Dragon Breath Lv 10:
- Lets you use Volcano Lv 5
- At refine +7 or higher:
- ASPD +5%
- +10% ranged physical damage
- Takes 20% less damage from Fire and Water element attacks
- At refine +9 or higher:
- ASPD +7%
- +10% ranged physical damage
- Takes 20% less damage from Fire and Water element attacks
Show script
.@r = getrefine();
bonus bAspdRate,3;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Water,10;
bonus2 bSubRace,RC_Player_Human,5;
bonus2 bSubRace,RC_Player_Doram,5;
bonus2 bSkillAtk,"RK_DRAGONBREATH",getskilllv("RK_DRAGONHOWLING")*20;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",getskilllv("RK_DRAGONHOWLING")*20;
if (getskilllv("RK_DRAGONTRAINING") == 5) {
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
}
if (getskilllv("RK_DRAGONBREATH_WATER") == 10)
skill "SA_DELUGE",5;
if (getskilllv("RK_DRAGONBREATH") == 10)
skill "SA_VOLCANO",5;
if (.@r>=7) {
bonus bAspdRate,5;
bonus bLongAtkRate,10;
bonus2 bSubEle,Ele_Fire,20;
bonus2 bSubEle,Ele_Water,20;
}
if (.@r>=9) {
bonus bAspdRate,7;
bonus bLongAtkRate,10;
bonus2 bSubEle,Ele_Fire,20;
bonus2 bSubEle,Ele_Water,20;
}