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End of the World

End of the World

ArmorID 470130End_of_the_World
  • Slots1
  • EquipShoes
  • DEF12
  • Armor Lv1
  • Level100+
  • Weight40
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

Special shoes made for assassins.

By wearing it, you will develop strong leg strength and rotational power.


MaxHP +3%, MaxSP +3%.


Decreases Damage taken from Players by 10%.


For each Level of Cross Impact:

Decreases Hallucination Walk skill cooldown by 5 seconds.


For each Level of Cross Ripper Slasher:

Increases Physical Damage by 10%.


When Level 5 Hallucination Walk is learned:

Decreases Damage taken from monsters of Boss class by 5%.


For each Level of Rolling Cutter:

Increases Damage of Counter Slash by 6%.

Increases Damage of Rolling Cutter by 100%.


Refine Level +5:

MaxHP +7%, MaxSP +7%.

Decreases After Skill Delay by 10%.


Refine Level +7:

MaxHP +10%, MaxSP +10%.

Decreases After Skill Delay by additional 10%.

What it does

  • MaxHP +3%
  • MaxSP +3%
  • Takes 10% less damage from Human (player) race enemies
  • For every level of Cross Impact:
    • Hallucination Walk cooldown -5 s
  • For every level of Cross Ripper Slasher:
    • ATK +10%
  • For every level of Rolling Cutter:
    • Counter Slash damage +6%
    • Rolling Cutter damage +100%
  • With Hallucination Walk Lv 5:
    • Takes 5% less damage from all enemies
  • At refine +5 or higher:
    • MaxHP +7%
    • MaxSP +7%
    • After-skill delay -10%
  • At refine +7 or higher:
    • MaxHP +10%
    • MaxSP +10%
    • After-skill delay -10%
Show script
.@r = getrefine();
bonus bMaxHPrate,3;
bonus bMaxSPrate,3;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*getskilllv("GC_CROSSIMPACT");
bonus bAtkRate,10*getskilllv("GC_CROSSRIPPERSLASHER");
bonus2 bSkillAtk,"GC_COUNTERSLASH",6*getskilllv("GC_ROLLINGCUTTER");
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",100*getskilllv("GC_ROLLINGCUTTER");
if (getskilllv("GC_HALLUCINATIONWALK") == 5)
   bonus2 bSubClass,Class_All,5;
if (.@r>=5) {
   bonus bMaxHPrate,7;
   bonus bMaxSPrate,7;
   bonus bDelayrate,-10;
}
if (.@r>=7) {
   bonus bMaxHPrate,10;
   bonus bMaxSPrate,10;
   bonus bDelayrate,-10;
}