Fake Alloy Pot-LT
- Slots1
- EquipShield
- DEF100
- Armor Lv2
- Level100+
- Weight100
- RefineYes
- NPC sellNo
ClassesEvery class
MDEF +20
For each 2 Refine Levels:
All Basic Stats +1
MaxHP +2%
For each 3 Refine Levels:
Decreases Damage taken from Neutral element attacks by 5%.
Refine Level +9:
All Basic Stats +3
MaxHP +5%
Refine Level +11:
ASPD +10%
Decreases After Skill Delay by 10%.
Refine Level +12:
All Basic Stats +5
MaxHP +6%
When equipped by Genetic:
Increases Damage of Acid Demonstration, Hell's Plant, Cart Cannon and Cart Tornado by 50%.
[Grade Bonus]
[Grade D]: After Skill Delay -5%.
[Grade C]: P.ATK +4, S.MATK +4.
[Grade B]: Damage taken from every element -5%, Physical Damage against enemies of every size +20%.
[Grade A]: Critical +10, Critical Damage +30%, Enables effect of the Endure skill.
When equipped by Genetic:
P.ATK +6, Physical Damage +20%.
Refine Level +12:
There\'s a 50% chance to auto-cast Level 1 Acid Demonstration, Spore Explosion and Cart Cannon when receiving physical damage.
(If a higher level is learned, auto-casts the learned level instead).
When using Level 10 Cart Tornado:
There\'s a 70% chance to auto-cast Level 1 Explosive Powder.
(If a higher level is learned, auto-casts the learned level instead).
- MDEF +20
- For every 2 refine levels:
- All stats +1
- MaxHP +2%
- For every 3 refine levels:
- Takes 5% less damage from Neutral element attacks
- At refine +9 or higher:
- All stats +3
- MaxHP +5%
- At refine +11 or higher:
- ASPD +10%
- After-skill delay -10%
- At refine +12 or higher:
- All stats +5
- MaxHP +6%
- As a 3rd or 4th class and for the Alchemist line:
- Acid Demonstration damage +50%
- Hell's Plant damage +50%
- Cart Cannon damage +50%
- Cart Tornado damage +50%
- At enchant grade D or higher:
- After-skill delay -5%
- At enchant grade C or higher:
- P.ATK +4
- S.MATK +4
- At enchant grade B or higher:
- Takes 5% less damage from every element
- As a 3rd or 4th class and for the Alchemist line:
- +20% physical damage against enemies of every size
- At enchant grade A or higher:
- CRIT +10
- +30% critical damage
- You are not stopped when you take damage (permanent Endure)
- As a 3rd or 4th class and for the Alchemist line:
- P.ATK +6
- +20% melee physical damage
- +20% ranged physical damage
- At refine +12 or higher:
- For every level of Acid Demonstration:
- 50% chance to cast Acid Demonstration Lv 1 when hit by a physical attack (at least 1)
- For every level of Spore Explosion:
- 50% chance to cast Spore Explosion Lv 1 when hit by a physical attack (at least 1)
- For every level of Cart Cannon:
- 50% chance to cast Cart Cannon Lv 1 when hit by a physical attack (at least 1)
- 70% chance to cast Explosive Powder Lv 1 when using Cart Tornado
- For every level of Acid Demonstration:
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMdef,20;
bonus bAllStats,.@r/2;
bonus bMaxHPrate,2*(.@r/2);
bonus2 bSubEle,Ele_Neutral,5*(.@r/3);
if (.@r>=9) {
bonus bAllStats,3;
bonus bMaxHPrate,5;
if (.@r>=11) {
bonus bAspdRate,10;
bonus bDelayrate,-10;
if (.@r>=12) {
bonus bAllStats,5;
bonus bMaxHPrate,6;
}
}
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",50;
bonus2 bSkillAtk,"GN_HELLS_PLANT",50;
bonus2 bSkillAtk,"GN_CARTCANNON",50;
bonus2 bSkillAtk,"GN_CART_TORNADO",50;
}
if (.@g>=ENCHANTGRADE_D)
bonus bDelayrate,-5;
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,4;
bonus bSMatk,4;
}
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSubEle,Ele_All,5;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
bonus2 bAddSize,Size_All,20;
}
}
if (.@g>=ENCHANTGRADE_A) {
bonus bCritical,10;
bonus bCritAtkRate,30;
bonus bNoWalkDelay;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
bonus bPAtk,6;
bonus bShortAtkRate,20;
bonus bLongAtkRate,20;
}
if (.@r>=12) {
bonus3 bAutoSpellWhenHit,"CR_ACIDDEMONSTRATION",max(getskilllv("CR_ACIDDEMONSTRATION"),1),500;
bonus3 bAutoSpellWhenHit,"GN_SPORE_EXPLOSION",max(getskilllv("GN_SPORE_EXPLOSION"),1),500;
bonus3 bAutoSpellWhenHit,"GN_CARTCANNON",max(getskilllv("GN_CARTCANNON"),1),500;
bonus4 bAutoSpellOnSkill,"GN_CART_TORNADO","BO_EXPLOSIVE_POWDER",max(getskilllv("BO_EXPLOSIVE_POWDER"),1),700;
/*Todo : When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated (No Bonus or I Don't Know How to Write)*/
}
}