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Fake Alloy Pot-LT

Fake Alloy Pot-LT

ArmorID 460066Fake_Alloy_Pot_LT
  • Slots1
  • EquipShield
  • DEF100
  • Armor Lv2
  • Level100+
  • Weight100
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

MDEF +20


For each 2 Refine Levels:

All Basic Stats +1

MaxHP +2%


For each 3 Refine Levels:

Decreases Damage taken from Neutral element attacks by 5%.


Refine Level +9:

All Basic Stats +3

MaxHP +5%


Refine Level +11:

ASPD +10%

Decreases After Skill Delay by 10%.


Refine Level +12:

All Basic Stats +5

MaxHP +6%


When equipped by Genetic:

Increases Damage of Acid Demonstration, Hell's Plant, Cart Cannon and Cart Tornado by 50%.


[Grade Bonus]

[Grade D]: After Skill Delay -5%.

[Grade C]: P.ATK +4, S.MATK +4.

[Grade B]: Damage taken from every element -5%, Physical Damage against enemies of every size +20%.

[Grade A]: Critical +10, Critical Damage +30%, Enables effect of the Endure skill.

When equipped by Genetic:

P.ATK +6, Physical Damage +20%.

Refine Level +12:

There\'s a 50% chance to auto-cast Level 1 Acid Demonstration, Spore Explosion and Cart Cannon when receiving physical damage.

(If a higher level is learned, auto-casts the learned level instead).

When using Level 10 Cart Tornado:

There\'s a 70% chance to auto-cast Level 1 Explosive Powder.

(If a higher level is learned, auto-casts the learned level instead).

What it does

  • MDEF +20
  • For every 2 refine levels:
    • All stats +1
    • MaxHP +2%
  • For every 3 refine levels:
    • Takes 5% less damage from Neutral element attacks
  • At refine +9 or higher:
    • All stats +3
    • MaxHP +5%
    • At refine +11 or higher:
      • ASPD +10%
      • After-skill delay -10%
      • At refine +12 or higher:
        • All stats +5
        • MaxHP +6%
  • As a 3rd or 4th class and for the Alchemist line:
    • Acid Demonstration damage +50%
    • Hell's Plant damage +50%
    • Cart Cannon damage +50%
    • Cart Tornado damage +50%
  • At enchant grade D or higher:
    • After-skill delay -5%
  • At enchant grade C or higher:
    • P.ATK +4
    • S.MATK +4
  • At enchant grade B or higher:
    • Takes 5% less damage from every element
    • As a 3rd or 4th class and for the Alchemist line:
      • +20% physical damage against enemies of every size
  • At enchant grade A or higher:
    • CRIT +10
    • +30% critical damage
    • You are not stopped when you take damage (permanent Endure)
    • As a 3rd or 4th class and for the Alchemist line:
      • P.ATK +6
      • +20% melee physical damage
      • +20% ranged physical damage
    • At refine +12 or higher:
      • For every level of Acid Demonstration:
        • 50% chance to cast Acid Demonstration Lv 1 when hit by a physical attack (at least 1)
      • For every level of Spore Explosion:
        • 50% chance to cast Spore Explosion Lv 1 when hit by a physical attack (at least 1)
      • For every level of Cart Cannon:
        • 50% chance to cast Cart Cannon Lv 1 when hit by a physical attack (at least 1)
      • 70% chance to cast Explosive Powder Lv 1 when using Cart Tornado
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMdef,20;
bonus bAllStats,.@r/2;
bonus bMaxHPrate,2*(.@r/2);
bonus2 bSubEle,Ele_Neutral,5*(.@r/3);
if (.@r>=9) {
   bonus bAllStats,3;
   bonus bMaxHPrate,5;
   if (.@r>=11) {
       bonus bAspdRate,10;
       bonus bDelayrate,-10;
       if (.@r>=12) {
            bonus bAllStats,5;
            bonus bMaxHPrate,6;
       }
   }
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",50;
   bonus2 bSkillAtk,"GN_HELLS_PLANT",50;
   bonus2 bSkillAtk,"GN_CARTCANNON",50;
   bonus2 bSkillAtk,"GN_CART_TORNADO",50;
}
if (.@g>=ENCHANTGRADE_D)
   bonus bDelayrate,-5;
if (.@g>=ENCHANTGRADE_C) {
   bonus bPAtk,4;
   bonus bSMatk,4;
}
if (.@g>=ENCHANTGRADE_B) {
   bonus2 bSubEle,Ele_All,5;
   if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
       bonus2 bAddSize,Size_All,20;
   }
}
if (.@g>=ENCHANTGRADE_A) {
   bonus bCritical,10;
   bonus bCritAtkRate,30;
   bonus bNoWalkDelay;
   if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
       bonus bPAtk,6;
       bonus bShortAtkRate,20;
       bonus bLongAtkRate,20;
   }
   if (.@r>=12) {
       bonus3 bAutoSpellWhenHit,"CR_ACIDDEMONSTRATION",max(getskilllv("CR_ACIDDEMONSTRATION"),1),500;
       bonus3 bAutoSpellWhenHit,"GN_SPORE_EXPLOSION",max(getskilllv("GN_SPORE_EXPLOSION"),1),500;
       bonus3 bAutoSpellWhenHit,"GN_CARTCANNON",max(getskilllv("GN_CARTCANNON"),1),500;
       bonus4 bAutoSpellOnSkill,"GN_CART_TORNADO","BO_EXPLOSIVE_POWDER",max(getskilllv("BO_EXPLOSIVE_POWDER"),1),700;
       /*Todo : When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated (No Bonus or I Don't Know How to Write)*/
   }
}