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Mars Armor-LT

Mars Armor-LT

ArmorID 450296Mars_Armor_TW_LT
  • Slots1
  • EquipArmor
  • DEF30
  • Armor Lv2
  • Level150+
  • Weight30
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

ATK +150


For each 2 Refine Levels:

ATK +15


For each 3 Refine Levels:

Increases Damage of Cross Impact, Rolling Cutter, Triangle Shot and Fatal Menace by 20%.


Refine Level +9:

Increases Physical Damage by 10%.


Refine Level +11:

Increases Physical Damage against enemies of every race by 15%.


Refine Level +13:

Decreases After Skill Delay by 15%.


When equipped with Giant Whisper Card:

FLEE +30, ATK +100.


When equipped with Guardian Kades Card:

FLEE +50, ATK +150.

Decreases Damage taken from Ghost and Holy elemental attacks by 20%.


[Grade Bonus]

[Grade D]: Dark Claw skill cooldown -5 seconds, Masquerade - Gloomy skill cooldown -1 seconds,

Physical Damage against enemies of every size +4% per 3 Refine Levels.

[Grade C]: Damage of Savage Impact and Frenzy Shot +5% per 3 Refine Levels.

[Grade B]: P.ATK +1 per 2 Refine Levels,

Physical Damage against enemies of every size +5% per 3 Refine Levels.

[Grade A]: Damage of Savage Impact and Frenzy Shot +8% per 3 Refine Levels,

Dark Claw skill cooldown -5 seconds, Masquerade - Ignorance skill cooldown -1 seconds.

What it does

  • ATK +150 (+15 for every 2 refine levels)
  • For every 3 refine levels:
    • Cross Impact damage +20%
    • Rolling Cutter damage +20%
    • Triangle Shot damage +20%
    • Fatal Menace damage +20%
  • At refine +9 or higher:
    • +10% ranged physical damage
    • +10% melee physical damage
  • At refine +11 or higher:
    • +15% physical damage against all races
  • At refine +13 or higher:
    • After-skill delay -15%
  • At enchant grade D or higher:
    • Dark Claw cooldown -5 s
    • Masquerade - Gloomy cooldown -1 s
    • For every 3 refine levels:
      • +4% physical damage against enemies of every size
  • At enchant grade C or higher:
    • For every 3 refine levels:
      • Savage Impact damage +5%
      • Frenzy Shot damage +5%
  • At enchant grade B or higher:
    • For every 2 refine levels:
      • P.ATK +1
    • For every 3 refine levels:
      • +5% physical damage against enemies of every size
  • At enchant grade A or higher:
    • For every 3 refine levels:
      • Savage Impact damage +8%
      • Frenzy Shot damage +8%
    • At refine +13 or higher:
      • Dark Claw cooldown -5 s
      • Masquerade - Ignorance cooldown -1 s
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,150+(15*(.@r/2));
bonus2 bSkillAtk,"GC_CROSSIMPACT",20*(.@r/3);
bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20*(.@r/3);
bonus2 bSkillAtk,"SC_TRIANGLESHOT",20*(.@r/3);
bonus2 bSkillAtk,"SC_FATALMENACE",20*(.@r/3);
if (.@r>=9) {
   bonus bLongAtkRate,10;
   bonus bShortAtkRate,10;
}
if (.@r>=11)
   bonus2 bAddRace,RC_All,15;
if (.@r>=13)
   bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D) {
   bonus2 bSkillCooldown,"GC_DARKCROW",-5000;
   bonus2 bSkillCooldown,"SC_GROOMY",-1000;
   bonus2 bAddSize,Size_All,4*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",5*(.@r/3);
   bonus2 bSkillAtk,"ABC_FRENZY_SHOT",5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
   bonus bPAtk,.@r/2;
   bonus2 bAddSize,Size_All,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
   bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",8*(.@r/3);
   bonus2 bSkillAtk,"ABC_FRENZY_SHOT",8*(.@r/3);
   if (.@r>=13) {
       bonus2 bSkillCooldown,"GC_DARKCROW",-5000;
       bonus2 bSkillCooldown,"SC_IGNORANCE",-1000;
   }
}

Set bonuses (3)

With Giant Whisper Card:

  • FLEE +30
  • ATK +100

With Guardian Kades Card:

  • FLEE +50
  • ATK +150
  • Takes 20% less damage from Ghost and Holy element attacks
Show 1 more set

With Olympus Wing LT:

  • At enchant grade D or higher:
    • Variable cast time -15%
    • At enchant grade C or higher:
      • MaxHP +2500
      • MaxHP +5%
      • At enchant grade B or higher:
        • ASPD +15%
        • At enchant grade A or higher:
          • Fixed cast time -0.3 s