Apollo Armor-LT
- Slots1
- EquipArmor
- DEF30
- Armor Lv2
- Level150+
- Weight30
- RefineYes
- NPC sellNo
ClassesEvery class
MaxHP +20%
For each 2 Refine Levels:
MaxHP +1000, VIT +15.
For each 3 Refine Levels:
Increases Damage of Dragon Breath, Dragon Breath - Water, Earth Drive and Shield Press by 20%.
Refine Level +9:
MaxHP +10000
Refine Level +11:
Decreases Physical Damage taken from every size by 10%.
Refine Level +13:
Decreases After Skill Delay by 15%.
When equipped with Green Ferus Card:
Decreases After Skill Delay by 8%.
Increases Physical Damage by 15%.
When equipped with Eddga Card:
Decreases After Skill Delay by 8%.
Increases Physical Damage by 30%.
When receiving magical damage, 50% chance of inflicting Freezing/Stun/Stone Curse status to the enemies.
[Grade Bonus]
[Grade D]: VIT +3 per 2 Refine Levels,
Physical Damage +3% per 3 Refine Levels.
[Grade C]: MaxHP +3% per 3 Refine Levels
[Grade B]: VIT +5 per 2 Refine Levels,
Physical Damage by 5% per 3 Refine Levels.
[Grade A]: MaxHP +5% per 3 Refine Levels
Refine Level +13: Damage taken from every size -10%.
- MaxHP +20%
- For every 2 refine levels:
- MaxHP +500
- VIT +8
- For every 3 refine levels:
- Dragon Breath damage +20%
- Dragon Breath - Water damage +20%
- Earth Drive damage +20%
- Shield Press damage +20%
- At refine +9 or higher:
- MaxHP +5000
- At refine +11 or higher:
- Takes 10% less damage from all races
- At refine +13 or higher:
- After-skill delay -15%
- At enchant grade D or higher:
- For every 2 refine levels:
- VIT +3
- For every 3 refine levels:
- +3% ranged physical damage
- +3% melee physical damage
- For every 2 refine levels:
- At enchant grade C or higher:
- For every 3 refine levels:
- MaxHP +3%
- For every 3 refine levels:
- At enchant grade B or higher:
- For every 2 refine levels:
- VIT +5
- For every 3 refine levels:
- +5% ranged physical damage
- +5% melee physical damage
- For every 2 refine levels:
- At enchant grade A or higher:
- For every 3 refine levels:
- MaxHP +5%
- At refine +13 or higher:
- Takes 10% less damage from all races
- For every 3 refine levels:
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMaxHPrate,20;
bonus bMaxHP,500*(.@r/2);
bonus bVit,8*(.@r/2);
bonus2 bSkillAtk,"RK_DRAGONBREATH",20*(.@r/3);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",20*(.@r/3);
bonus2 bSkillAtk,"LG_EARTHDRIVE",20*(.@r/3);
bonus2 bSkillAtk,"LG_SHIELDPRESS",20*(.@r/3);
if (.@r>=9) {
bonus bMaxHP,5000;
}
if (.@r>=11)
bonus2 bSubRace,RC_All,10;
if (.@r>=13)
bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D) {
bonus bVit,3*(.@r/2);
bonus bLongAtkRate,3*(.@r/3);
bonus bShortAtkRate,3*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
bonus bMaxHPrate,3*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
bonus bVit,5*(.@r/2);
bonus bLongAtkRate,5*(.@r/3);
bonus bShortAtkRate,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
bonus bMaxHPrate,5*(.@r/3);
if (.@r>=13) {
bonus2 bSubRace,RC_All,10;
}
}With Green Ferus Card:
- After-skill delay -8%
- +15% ranged physical damage
- +15% melee physical damage
With Eddga Card:
- After-skill delay -8%
- +30% ranged physical damage
- +30% melee physical damage
- 50% chance to inflict Freeze on the attacker when hit
- 50% chance to inflict Bleeding on the attacker when hit
- 50% chance to inflict Stone on the attacker when hit
Show 1 more set
With Olympus Wing LT:
- At enchant grade D or higher:
- Variable cast time -15%
- At enchant grade C or higher:
- MaxHP +2500
- MaxHP +5%
- At enchant grade B or higher:
- ASPD +15%
- At enchant grade A or higher:
- Fixed cast time -0.3 s