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Apollo Armor-LT

Apollo Armor-LT

ArmorID 450295Apollo_Armor_TW_LT
  • Slots1
  • EquipArmor
  • DEF30
  • Armor Lv2
  • Level150+
  • Weight30
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

MaxHP +20%


For each 2 Refine Levels:

MaxHP +1000, VIT +15.


For each 3 Refine Levels:

Increases Damage of Dragon Breath, Dragon Breath - Water, Earth Drive and Shield Press by 20%.


Refine Level +9:

MaxHP +10000


Refine Level +11:

Decreases Physical Damage taken from every size by 10%.


Refine Level +13:

Decreases After Skill Delay by 15%.


When equipped with Green Ferus Card:

Decreases After Skill Delay by 8%.

Increases Physical Damage by 15%.


When equipped with Eddga Card:

Decreases After Skill Delay by 8%.

Increases Physical Damage by 30%.

When receiving magical damage, 50% chance of inflicting Freezing/Stun/Stone Curse status to the enemies.


[Grade Bonus]

[Grade D]: VIT +3 per 2 Refine Levels,

Physical Damage +3% per 3 Refine Levels.

[Grade C]: MaxHP +3% per 3 Refine Levels

[Grade B]: VIT +5 per 2 Refine Levels,

Physical Damage by 5% per 3 Refine Levels.

[Grade A]: MaxHP +5% per 3 Refine Levels

Refine Level +13: Damage taken from every size -10%.

What it does

  • MaxHP +20%
  • For every 2 refine levels:
    • MaxHP +500
    • VIT +8
  • For every 3 refine levels:
    • Dragon Breath damage +20%
    • Dragon Breath - Water damage +20%
    • Earth Drive damage +20%
    • Shield Press damage +20%
  • At refine +9 or higher:
    • MaxHP +5000
  • At refine +11 or higher:
    • Takes 10% less damage from all races
  • At refine +13 or higher:
    • After-skill delay -15%
  • At enchant grade D or higher:
    • For every 2 refine levels:
      • VIT +3
    • For every 3 refine levels:
      • +3% ranged physical damage
      • +3% melee physical damage
  • At enchant grade C or higher:
    • For every 3 refine levels:
      • MaxHP +3%
  • At enchant grade B or higher:
    • For every 2 refine levels:
      • VIT +5
    • For every 3 refine levels:
      • +5% ranged physical damage
      • +5% melee physical damage
  • At enchant grade A or higher:
    • For every 3 refine levels:
      • MaxHP +5%
    • At refine +13 or higher:
      • Takes 10% less damage from all races
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMaxHPrate,20;
bonus bMaxHP,500*(.@r/2);
bonus bVit,8*(.@r/2);
bonus2 bSkillAtk,"RK_DRAGONBREATH",20*(.@r/3);
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",20*(.@r/3);
bonus2 bSkillAtk,"LG_EARTHDRIVE",20*(.@r/3);
bonus2 bSkillAtk,"LG_SHIELDPRESS",20*(.@r/3);
if (.@r>=9) {
   bonus bMaxHP,5000;
}
if (.@r>=11)
   bonus2 bSubRace,RC_All,10;
if (.@r>=13)
   bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_D) {
   bonus bVit,3*(.@r/2);
   bonus bLongAtkRate,3*(.@r/3);
   bonus bShortAtkRate,3*(.@r/3);
}
if (.@g>=ENCHANTGRADE_C) {
   bonus bMaxHPrate,3*(.@r/3);
}
if (.@g>=ENCHANTGRADE_B) {
   bonus bVit,5*(.@r/2);
   bonus bLongAtkRate,5*(.@r/3);
   bonus bShortAtkRate,5*(.@r/3);
}
if (.@g>=ENCHANTGRADE_A) {
   bonus bMaxHPrate,5*(.@r/3);
   if (.@r>=13) {
       bonus2 bSubRace,RC_All,10;
   }
}

Set bonuses (3)

With Green Ferus Card:

  • After-skill delay -8%
  • +15% ranged physical damage
  • +15% melee physical damage

With Eddga Card:

  • After-skill delay -8%
  • +30% ranged physical damage
  • +30% melee physical damage
  • 50% chance to inflict Freeze on the attacker when hit
  • 50% chance to inflict Bleeding on the attacker when hit
  • 50% chance to inflict Stone on the attacker when hit
Show 1 more set

With Olympus Wing LT:

  • At enchant grade D or higher:
    • Variable cast time -15%
    • At enchant grade C or higher:
      • MaxHP +2500
      • MaxHP +5%
      • At enchant grade B or higher:
        • ASPD +15%
        • At enchant grade A or higher:
          • Fixed cast time -0.3 s