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Bloody Celine Dress-LT

Bloody Celine Dress-LT

ArmorID 450272B_Celine_D_LT_TW
  • Slots1
  • EquipArmor
  • DEF40
  • Armor Lv2
  • Level200+
  • Weight20
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

MATK +150


For each 2 Refine Levels:

MATK +15


Refine Level +7:

MATK +10%


Refine Level +9:

Increases Magical Damage against enemies of every size by 15%.


Refine Level +11:

Indestructible in battle


Refine Level +13:

Increases Magical Damage against monsters of Boss class by 15%.


When equipped with Celine Kimi Card

Magical Attacks have a 2% chance to transform into Celine Kimi for 10 seconds.

During transformation:

Decreases After Skill Delay by 50%.

MATK +25%

Magical Attacks have a 8% chance to auto-cast Level Vituperatum.


When equipped with Evil Spirit Gloves:

MATK +100

Physical Attacks have a 5% chance to auto-cast Level 5 Soul Expansion and Level 3 Soul Vulcan Strike.

Magical Attacks have a 1% chance to auto-cast Level 3 Telekinesis Intense.


When equipped with Celine's Ribbon:

Decreases Damage taken from Demi-Human monsters and Players by 12%.

For each 2 Refine Levels of Celine's Ribbon:

S.MATK +1

Refine Level of Celine's Ribbon is +12 or higher:

Increases Magical Damage against monsters of Boss class by additional 10%.


When equipped with Celine's Brooch:

For each Refine Level of Bloody Celine Dress-LT:

MATK +8

Refine Level of Bloody Celine Dress-LT is +9 or higher:

Increases Magical Damage with every element by 10%.

Refine Level of Bloody Celine Dress-LT is +11 or higher:

Increases Magical Damage against enemies of every element by 10%.


[Grade Bonus]

[Grade D]: MATK +2 per 2 Refine Levels,

Magical Damage against monsters of Boss class +1% per 4 Refine Levels.

[Grade C]: MATK +3, MATK +1% per 2 Refine Levels.

Magical Damage against monsters of Boss class +1% per 4 Refine Levels.

[Grade B]: MATK +3, MATK +1% per 2 Refine Levels.

Magical Damage against monsters of Boss class +1% per 4 Refine Levels.

[Grade A]: S.MATK +1, MATK +2% per 2 Refine Levels.

Magical Damage against monsters of Boss class +1% per 4 Refine Levels.

What it does

  • MATK +150 (+15 for every 2 refine levels)
  • At refine +7 or higher:
    • MATK +10%
    • At refine +9 or higher:
      • +15% magic damage against enemies of every size
      • At refine +11 or higher:
        • Your armor cannot break
        • At refine +13 or higher:
          • +10% physical damage against boss monsters
  • At enchant grade D or higher:
    • For every 2 refine levels:
      • MATK +2
    • For every 4 refine levels:
      • +1% magic damage against boss monsters
  • At enchant grade C or higher:
    • For every 2 refine levels:
      • MATK +3
      • MATK +1%
    • For every 4 refine levels:
      • +1% magic damage against boss monsters
  • At enchant grade B or higher:
    • For every 2 refine levels:
      • MATK +3
      • MATK +1%
    • For every 4 refine levels:
      • +1% magic damage against boss monsters
  • At enchant grade A or higher:
    • For every 2 refine levels:
      • S.MATK +1
      • MATK +2%
    • For every 4 refine levels:
      • +1% magic damage against boss monsters
Show script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMatk,150+(15*(.@r/2));
if (.@r>=7) {
   bonus bMatkRate,10;
   if (.@r>=9) {
       bonus2 bMagicAddSize,Size_All,15;
       if (.@r>=11) {
           bonus bUnbreakableArmor;
           if (.@r>=13) {
               bonus2 bAddClass,Class_Boss,10;
           }
       }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMatk,2*(.@r/2);
   bonus2 bMagicAddClass,Class_Boss,.@r/4;
}
if (.@g>=ENCHANTGRADE_C) {
   bonus bMatk,3*(.@r/2);
   bonus bMatkRate,.@r/2;
   bonus2 bMagicAddClass,Class_Boss,.@r/4;
}
if (.@g>=ENCHANTGRADE_B) {
   bonus bMatk,3*(.@r/2);
   bonus bMatkRate,.@r/2;
   bonus2 bMagicAddClass,Class_Boss,.@r/4;
}
if (.@g>=ENCHANTGRADE_A) {
   bonus bSMatk,.@r/2;
   bonus bMatkRate,2*(.@r/2);
   bonus2 bMagicAddClass,Class_Boss,.@r/4;
}

Set bonuses (5)

With Celine Kimi Card:

  • When you deal magic damage: 2% chance for 10 s:
    • After-skill delay -50%
    • MATK +25%
    • You look like Celine Kimi for a moment
  • 8% chance to cast Vituperatum Lv 1 when dealing magic damage

With Evil Thread Glove:

  • MATK +100
  • 5% chance to cast Soul Expansion Lv 5 when attacking
  • 5% chance to cast Soul Vulcan Strike Lv 3 when attacking
  • 1% chance to cast Intense Telekinesis Lv 3 when dealing magic damage
Show 3 more sets

With Celine's Ribbon:

  • Takes 12% less damage from Demi-Human, Doram (player) and Human (player) race enemies
  • For every 2 refine levels of your upper headgear:
    • S.MATK +1
  • With your upper headgear at +12 or higher:
    • +10% magic damage against boss monsters

With Celine's Brooch:

  • For every refine level of your armor:
    • MATK +8
  • With your armor at +9 or higher:
    • +10% Earth magic damage
    • +10% Fire magic damage
    • +10% Poison magic damage
    • +10% Water magic damage
    • +10% Wind magic damage
    • With your armor at +11 or higher:
      • +10% magic damage against enemies of every element

With Celine's Brooch:

  • For every refine level of your armor:
    • MATK +8
  • With your armor at +9 or higher:
    • +10% Earth magic damage
    • +10% Fire magic damage
    • +10% Poison magic damage
    • +10% Water magic damage
    • +10% Wind magic damage
    • With your armor at +11 or higher:
      • +10% magic damage against enemies of every element