Radiance
ArmorID 450247Brilliant
- Slots1
- EquipArmor
- DEF100
- Armor Lv1
- Level100+
- Weight100
- RefineYes
- NPC sellNo
ClassesEvery class
The all-knowing and all-powerful sky god is enveloped in the radiance of the heavens, ready to unleash a bolt of divine punishment.
ASPD +10%
For each Level of Knuckle Arrow:
Increases Physical Damage against enemies of every race by 7%.
When Lightning Walk is mastered:
For each Base Level:
Increases Damage of Ride in Lightening by 2%.
When Rising Dragon is mastered:
Decreases Variable Casting Time by 15%.
Restores 150 HP and 15 SP when a monster is defeated.
Refine Level +5:
For each 2 Base Level:
ATK +1
Refine Level +7:
For each 2 Base Level:
ATK +1
Refine Level +10:
Indestructible in battle
- ASPD +10%
- For every level of Knuckle Arrow:
- +7% physical damage against all races
- With Lightning Walk Lv 5:
- For every base level:
- Ride In Lightening damage +2%
- For every base level:
- With Raising Dragon Lv 10:
- Variable cast time -15%
- Gains 150 HP for every enemy killed with a melee physical attack
- Gains 15 SP for every enemy killed with a melee physical attack
- At refine +5 or higher:
- For every 2 base levels:
- ATK +1
- At refine +7 or higher:
- For every 2 base levels:
- ATK +1
- At refine +10 or higher:
- Chance to always hit +25%
- Your armor cannot break
- For every 2 base levels:
- For every 2 base levels:
Show script
.@r = getrefine();
.@l = BaseLevel;
bonus bAspdRate,10;
bonus2 bAddRace,RC_All,7*getskilllv("SR_KNUCKLEARROW");
if (getskilllv("SR_LIGHTNINGWALK") == 5)
bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",2*.@l;
if (getskilllv("SR_RAISINGDRAGON") == 10) {
bonus bVariableCastrate,-15;
bonus bHPGainValue,150;
bonus bSPGainValue,15;
}
if (.@r>=5) {
bonus bBaseAtk,.@l/2;
if (.@r>=7) {
bonus bBaseAtk,.@l/2;
if (.@r>=10) {
bonus bPerfectHitAddRate,25;
bonus bUnbreakableArmor;
}
}
}