Divine Protect Shield
ArmorID 410348D_Protect_Shields
- EquipMiddle headgear
- Armor Lv1
- Level1+
- Weight10
- RefineNo
- NPC sellNo
ClassesEvery class
A flying shield designed to provide absolute protection to the wearer.
It is said to be fueled by the purest form of magical energy.
DEF +100, MDEF +20
MaxHP +10%, MaxSP +10%
Prevents Confusion and Hallucination status.
Enables the use of Level 3 Shield Spell.
Decreases Damage taken from Players by 10%.
Base VIT at least 60:
Restores 600 HP and 60 SP every 5 seconds.
Decreases Variable Casting Time by 30%.
Base VIT at least 90:
Restores additional 300 HP and 30 SP every 5 seconds.
DEF +200, MDEF +40
Decreases Fixed Casting Time by 0.5 seconds.
- MaxHP +10%
- MaxSP +10%
- Confusion and Hallucination resistance +100%
- DEF +100
- MDEF +20
- Lets you use Shield Spell Lv 3
- Takes 10% less damage from Doram (player) and Human (player) race enemies
- With base VIT 90 or higher:
- DEF +200
- MDEF +40
- Fixed cast time -0.5 s
- Variable cast time -30%
- Recovers 600 HP every 5 s
- Recovers 60 SP every 5 s
- With base VIT 60 to 89:
- Variable cast time -30%
- Recovers 300 HP every 5 s
- Recovers 30 SP every 5 s
Show script
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus2 bResEff,Eff_Confusion,10000;
bonus2 bResEff,Eff_Hallucination,10000;
bonus bDef,100;
bonus bMdef,20;
skill "LG_SHIELDSPELL",3;
bonus2 bSubRace,RC_Player_Doram,10;
bonus2 bSubRace,RC_Player_Human,10;
if (readparam(bVit)>=90) {
bonus bDef,200;
bonus bMdef,40;
bonus bFixedCast,-500;
bonus bVariableCastrate,-30;
bonus2 bHPRegenRate,600,5000;
bonus2 bSPRegenRate,60,5000;
}
else if (readparam(bVit)>=60) {
bonus bVariableCastrate,-30;
bonus2 bHPRegenRate,300,5000;
bonus2 bSPRegenRate,30,5000;
}