Wolf Officer Hat
ArmorID 400203Wolf_Officer_Hat
- Slots1
- EquipUpper headgear
- DEF10
- Armor Lv1
- Level100+
- Weight50
- RefineYes
- NPC sellNo
ClassesEvery class
An officer-style hat with wolf ears.
MDEF +10
Decreases After Skill Delay by 10%.
Increases Damage of Arrow Storm by 15%.
When Level 3 Warg Rider is learned:
Decreases After Skill Delay by additional 20%.
When Level 10 Aimed Bolt is learned:
Decreases Damage taken from monsters of Boss class by 20%.
ASPD +15%
When Level 5 Camouflage Lv. 5 is learned:
Decreases Arrow Storm skill cooldown by 0.2 seconds.
When Level 10 Ranger Main is learned:
Increases Physical Damage against monsters of every element by 25%.
For each Refine Level:
DEX +3
Refine Level +7:
Increases Damage of Arrow Storm by additional 20%.
Refine Level +9:
Decreases No Limits skill cooldown by 150 seconds.
When unequipping, cancels Unlimit effect.
- After-skill delay -10%
- Arrow Storm damage +15%
- With Aimed Bolt Lv 10 or higher:
- Takes 20% less damage from boss monsters
- After-skill delay -15%
- With Warg Rider Lv 3 or higher:
- After-skill delay -20%
- With Ranger Main Lv 10 or higher:
- +25% physical damage against enemies of every element
- With Camouflage Lv 5 or higher:
- Arrow Storm cooldown +0.2 s
- For every refine level:
- DEX +3
- At refine +7 or higher:
- Arrow Storm damage +20%
- At refine +9 or higher:
- Unlimited cooldown -150 s
Show script
.@r = getrefine();
bonus bDelayrate,-10;
bonus2 bSkillAtk,"RA_ARROWSTORM",15;
if (getskilllv("RA_AIMEDBOLT")>=10) {
bonus2 bSubClass,Class_Boss,20;
bonus bDelayrate,-15;
}
if (getskilllv("RA_WUGRIDER")>=3)
bonus bDelayrate,-20;
if (getskilllv("RA_RANGERMAIN")>=10)
bonus2 bAddEle,Ele_All,25;
if (getskilllv("RA_CAMOUFLAGE")>=5)
bonus2 bSkillCooldown,"RA_ARROWSTORM",200;
bonus bDex,3*.@r;
if (.@r>=7)
bonus2 bSkillAtk,"RA_ARROWSTORM",20;
if (.@r>=9)
bonus2 bSkillCooldown,"RA_UNLIMIT",-150000;