Wickebine's Black Cat Ears-LT
- Slots1
- EquipUpper headgear
- Armor Lv2
- Level150+
- Weight20
- RefineYes
- NPC sellNo
ClassesEvery class
An improved version of the black cat ears used by Wickebine.
FLEE +20
Increases Critical Damage by 15%.
Increases Magical Damage with every element by 15%.
Base Level at least 210:
P.ATK +2
S.MATK +2
Physical attacks have a certain chance to increase Critical by 30 for 10 seconds.
Magical attacks have a certain chance to ignore magical defense of all race, except Players, by 100% for 10 seconds.
Refine Level +7:
Increases Critical Damage by additional 10%.
Increases Magical Damage with every element by additional 10%.
Refine Level +9:
ATK +5%, MATK +5%
Refine Level +11:
Decreases After Skill Delay by 5%.
[Grade Bonus]
[Grade D]: Refine Level +11: After Skill Delay -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds.
- FLEE +20
- +15% magic damage of every element
- +15% critical damage
- At base level 210 or higher:
- P.ATK +2
- S.MATK +2
- At refine +7 or higher:
- +10% critical damage
- +10% magic damage of every element
- At refine +9 or higher:
- ATK +5%
- MATK +5%
- At refine +11 or higher:
- After-skill delay -5%
- At enchant grade D or higher:
- At refine +11 or higher:
- After-skill delay -5%
- At refine +11 or higher:
- At enchant grade C or higher:
- P.ATK +2
- S.MATK +2
- At enchant grade B or higher:
- At refine +12 or higher:
- Fixed cast time -0.5 s
- At refine +12 or higher:
- When you deal physical damage: 0.1% chance for 10 s:
- CRIT +30
- When you deal magic damage: 0.1% chance for 10 s:
- Ignores 100% of the MDEF of all enemies
- Ignores 100% of the MDEF of Human (player) and Doram (player) race enemies
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bFlee,20;
bonus2 bMagicAtkEle,Ele_All,15;
bonus bCritAtkRate,15;
if (BaseLevel>=210) {
bonus bPAtk,2;
bonus bSMatk,2;
}
if (.@r>=7) {
bonus bCritAtkRate,10;
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=9) {
bonus bAtkRate,5;
bonus bMatkRate,5;
if (.@r>=11) {
bonus bDelayrate,-5;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
if (.@r>=11) {
bonus bDelayrate,-5;
}
}
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,2;
bonus bSMatk,2;
if (.@g >= ENCHANTGRADE_B) {
if (.@r>=12) {
bonus bFixedCast,-500;
}
}
}
autobonus "{ bonus bCritical,30; }",1,10000,BF_WEAPON;
autobonus "{ bonus2 bIgnoreMdefRaceRate,RC_All,100; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-100; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-100; }",1,10000,BF_MAGIC;