BetaOpen beta· wiped at launch 1 Feb 2027Register & playJoin Discord
Base 1x / Job 1x / Drop 3x
Smokey's Transformation Leaf-LT

Smokey's Transformation Leaf-LT

ArmorID 400152Smoky_TransformHat_LT
  • Slots1
  • EquipUpper headgear
  • DEF7
  • Armor Lv2
  • Level150+
  • Weight60
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

An improved version of the transformation leave used by Smokey.


Base Level at least 120:

P.ATK +2

S.MATK +2


For each Refine Level:

Increases Magical Damage with every element by 1%.


For each 3 Refine Levels:

MATK +2%


For each 5 Refine Levels:

ASPD +1


Has a chance to transform into Smokie for 10 seconds when dealing Melee Physical Damage.


Grants following effects while in Smokie form:

MATK +100, HIT +50

Physical melee attacks have 5% chance to auto-cast Level 3 Cloud Kill.

(If you learned a higher Level, it will auto cast that Level instead.)

Refine Level +7:

MATK +50, HIT +25

Refine Level +9:

Physical melee attacks have 5% chance to auto-cast Level 5 Hell Inferno additionally.

Refine Level +10:

Physical melee attacks have 5% chance to auto-cast Level 3 Chain Lightning additionally.


[Grade Bonus]

[Grade D]: Refine Level +11: Magical attacks have 3% chance to auto-cast Level 9 Fire Ball additionally.

[Grade C]: P.ATK +2, S.MATK +2

[Grade B]: Refine Level +12: Fixed Casting Time -0.5 seconds.

What it does

  • At base level 210 or higher:
    • P.ATK +2
    • S.MATK +2
  • For every refine level:
    • +1% magic damage of every element
  • For every 3 refine levels:
    • MATK +2%
  • For every 5 refine levels:
    • ASPD +1
  • When you deal physical damage: 0.1% chance for 10 s:
    • MATK +100
    • HIT +50
    • For every level of Cloud Kill:
      • 5% chance to cast Cloud Kill Lv 1 when attacking (at least 3)
    • At refine +7 or higher:
      • MATK +50
      • HIT +25
      • At refine +9 or higher:
        • 5% chance to cast Hell Inferno Lv 5 when attacking
        • At refine +10 or higher:
          • 2% chance to cast Chain Lightning Lv 3 when attacking
  • At enchant grade D or higher and at refine +11 or higher:
    • 3% chance to cast Ignition Break Lv 9 when dealing magic damage
  • At enchant grade C or higher:
    • P.ATK +2
    • S.MATK +2
  • At enchant grade B or higher and at refine +12 or higher:
    • Fixed cast time -0.5 s
Show script
.@g = getenchantgrade();
.@r = getrefine();
if (BaseLevel>=210) {
   bonus bPAtk,2;
   bonus bSMatk,2;
}
bonus2 bMagicAtkEle,Ele_All,.@r;
bonus bMatkRate,2*(.@r/3);
bonus bAspd,(.@r/5);
autobonus "{ .@r = getrefine(); bonus bMatk,100; bonus bHit,50; bonus3 bAutoSpell,\"SO_CLOUD_KILL\",max(3,getskilllv(\"SO_CLOUD_KILL\")),50; if (.@r>=7) { bonus bMatk,50; bonus bHit,25; if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,50; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,20; } } } }",1,10000,BF_WEAPON;
if (.@g >= ENCHANTGRADE_D && .@r>=11) {
   bonus5 bAutoSpell,"RK_IGNITIONBREAK",9,30,BF_MAGIC,1;
}
if (.@g >= ENCHANTGRADE_C) {
   bonus bPAtk,2;
   bonus bSMatk,2;
}
if (.@g >= ENCHANTGRADE_B && .@r>=12) {
   bonus bFixedCast,-500;
}