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Boitata Hat

Boitata Hat

ArmorID 400109Boitata_Hat_K
  • Slots1
  • EquipUpper headgear
  • DEF25
  • Armor Lv2
  • Level240+
  • Weight40
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

A hat imbued with the power of the mythical creature, Boitata.


POW +5, CRT +5, HIT -25.


ASPD +10%


For each 2 Refine Levels:

ATK +20, DEF +10.


Refine Level +7:

Increases Physical Damage by 15%.


Refine Level +7:

ATK +30, ATK +10%.


Refine Level +7:

P.ATK +8.

Increases Critical Damage by 25%.


When equipped with Boitata Card:

Increases Physical Damage against enemies of Poison and Water element by 40%.


When equipped with Sealed Boitata Card:

Increases Physical Damage against enemies of Poison and Water element by 25%.


[Grade Bonus]

[Grade D]: ATK +5%, POW +5

[Grade C]: C.RATE +3, Critical +15.

[Grade B]: Fixed Casting Time -0.3 seconds.

[Grade A]: C.RATE +1 per 3 Refine Levels, Critical Damage +14%.

What it does

  • HIT -25
  • POW +5
  • CRT +5
  • ASPD +10%
  • For every 2 refine levels:
    • ATK +20
    • DEF +10
  • At refine +7 or higher:
    • +15% melee physical damage
    • +15% ranged physical damage
    • At refine +9 or higher:
      • ATK +10%
      • ATK +30
      • At refine +11 or higher:
        • +25% critical damage
        • P.ATK +8
  • At enchant grade D or higher:
    • ATK +5%
    • POW +5
    • At enchant grade C or higher:
      • C.RATE +3
      • CRIT +15
      • At enchant grade B or higher:
        • Fixed cast time -0.3 s
        • At enchant grade A or higher:
          • For every 3 refine levels:
            • +14% critical damage
            • C.RATE +1
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bHit,-25;
bonus bPow,5;
bonus bCrt,5;
bonus bAspdRate,10;
bonus bBaseAtk,20*(.@r/2);
bonus bDef,10*(.@r/2);
if (.@r>=7) {
   bonus bShortAtkRate,15;
   bonus bLongAtkRate,15;
   if (.@r>=9) {
      bonus bAtkRate,10;
      bonus bBaseAtk,30;
      if (.@r>=11) {
         bonus bCritAtkRate,25;
         bonus bPAtk,8;
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bAtkRate,5;
   bonus bPow,5;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bCRate,3;
      bonus bCritical,15;
      if (.@g>=ENCHANTGRADE_B) {
         bonus bFixedCast,-300;
         if (.@g>=ENCHANTGRADE_A) {
            bonus bCritAtkRate,14*(.@r/3);
            bonus bCRate,(.@r/3);
         }
      }
   }
}

Set bonuses (2)

With Boitata Card:

  • +40% physical damage against Poison and Water element enemies

With Sealed Boitata Card:

  • +25% physical damage against Poison and Water element enemies