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Glacier Flower Spell(Magical Grade) Lv 3

Glacier Flower Spell(Magical Grade) Lv 3

Card · EnchantID 311456Magical_Grade_3
  • Weight0
  • NPC sellNo

In-game description

MATK +45

Increases Magical Damage with every element by 9%.


Refine Level +7:

ASPD +9%


Refine Level +9:

Decreases Variable Casting Time and After Skill Delay by 9%.


[Bonus by Weapon Grade]

[Grade D]: MATK +3%, MATK +45

[Grade C]: S.MATK +3 per 5 Refine Levels

[Grade B]: SPL +1, CON +1 per 4 Refine Levels

[Grade A]: Magical Damage against enemies of every element +14%


Refine Level +11: Magical Damage against enemies of every size +14%.

What it does

  • +9% magic damage of every element
  • MATK +45
  • At refine +7 or higher:
    • ASPD +9%
    • At refine +9 or higher:
      • Variable cast time -9%
      • After-skill delay -9%
  • At enchant grade D or higher:
    • MATK +3%
    • MATK +45
    • At enchant grade C or higher:
      • For every 5 refine levels:
        • S.MATK +3
      • At enchant grade B or higher:
        • For every 4 refine levels:
          • SPL +1
          • CON +1
        • At enchant grade A or higher:
          • +14% magic damage against enemies of every element
          • At refine +11 or higher:
            • +14% magic damage against enemies of every size
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_All,9;
bonus bMatk,45;
if (.@r>=7) {
   bonus bAspdRate,9;
   if (.@r>=9) {
      bonus bVariableCastrate,-9;
      bonus bDelayrate,-9;
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMatkRate,3;
   bonus bMatk,45;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bSMatk,3*(.@r/5);
      if (.@g>=ENCHANTGRADE_B) {
         bonus bSpl,(.@r/4);
         bonus bCon,(.@r/4);
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddEle,Ele_All,14;
            if (.@r>=11) {
               bonus2 bMagicAddSize,Size_All,14;
            }
         }
      }
   }
}