Glacier Flower Spell(Physical Grade) Lv 5
Card · EnchantID 311453Physical_Grade_5
- Weight0
- NPC sellNo
ATK +75
Increases Melee and Ranged Physical Damage by 15%.
Refine Level +7:
ASPD +15%
Refine Level +9:
Decreases Variable Casting Time and After Skill Delay by 15%.
[Bonus by Weapon Grade]
[Grade D]: ATK +5%, ATK +75
[Grade C]: P.ATK +3 per 3 Refine Levels
[Grade B]: POW +1, CON +1 per 2 Refine Levels
[Grade A]: Physical Damage against enemies of every element +18%
Refine Level +11: Physical Damage against enemies of every size +18%.
- +15% ranged physical damage
- +15% melee physical damage
- ATK +75
- At refine +7 or higher:
- ASPD +15%
- At refine +9 or higher:
- Variable cast time -15%
- After-skill delay -15%
- At enchant grade D or higher:
- ATK +5%
- ATK +75
- At enchant grade C or higher:
- For every 3 refine levels:
- P.ATK +4
- At enchant grade B or higher:
- For every 2 refine levels:
- POW +1
- CON +1
- At enchant grade A or higher:
- +18% physical damage against enemies of every element
- At refine +11 or higher:
- +18% physical damage against enemies of every size
- For every 2 refine levels:
- For every 3 refine levels:
Show script
.@g = getenchantgrade();
.@r = getrefine();
bonus bLongAtkRate,15;
bonus bShortAtkRate,15;
bonus bBaseAtk,75;
if (.@r>=7) {
bonus bAspdRate,15;
if (.@r>=9) {
bonus bVariableCastrate,-15;
bonus bDelayrate,-15;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bAtkRate,5;
bonus bBaseAtk,75;
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,4*(.@r/3);
if (.@g>=ENCHANTGRADE_B) {
bonus bPow,(.@r/2);
bonus bCon,(.@r/2);
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_All,18;
if (.@r>=11) {
bonus2 bAddSize,Size_All,18;
}
}
}
}
}