Rose Shooting Tuning Device
Card · EnchantID 311061Gear_TR1
- Weight0
- NPC sellNo
Increases Damage of Rose Blossom and Rhythm Shooting by 5%.
[Bonus by Weapon Grade]
[Grade D]: Damage of Rose Blossom and Rhythm Shooting +3%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Damage of Rose Blossom and Rhythm Shooting +4%.
[Grade A]: Damage of Rose Blossom and Rhythm Shooting +6%.
- Rose Blossom damage +5%
- Rose Blossom Attack damage +5%
- Rhythm Shooting damage +5%
- At enchant grade D or higher:
- Rose Blossom damage +3%
- Rose Blossom Attack damage +3%
- Rhythm Shooting damage +3%
- At enchant grade C or higher:
- +10% physical damage against enemies of every size
- At enchant grade B or higher:
- Rose Blossom damage +4%
- Rose Blossom Attack damage +4%
- Rhythm Shooting damage +4%
- At enchant grade A or higher:
- Rose Blossom damage +6%
- Rose Blossom Attack damage +6%
- Rhythm Shooting damage +6%
Show script
.@g = getenchantgrade();
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",5;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5;
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",3;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",3;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",3;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bAddSize,Size_All,10;
if (.@g >= ENCHANTGRADE_B) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",4;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",4;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",4;
if (.@g >= ENCHANTGRADE_A) {
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",6;
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",6;
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",6;
}
}
}
}