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Prison

Prison

Card · EnchantID 29300Jade_J
  • Weight0
  • NPC sellNo

In-game description

Restores HP and SP by 100% when resurrected.


When equipped by Rune Knight:

Increases Damage of Storm Blast by 100%.


When equipped by Royal Guard:

Decreases Cannon Spear skill cooldown by 1 second.


When equipped by Warlock:

Decreases Crimson Rock skill cooldown by 1.5 seconds.


When equipped by Sorcerer:

Decreases Variable Casting Time by 15%.


When equipped by Ranger:

Increases Damage of Warg Strike by 30%.


When equipped by Minstrel/Wanderer:

All Basic Stats +10


When equipped by Archbishop:

Enables the use of Level 5 Providence.


When equipped by Sura:

Increases Ranged Physical Damage by 10%.


When equipped by Guillotine Cross:

Decreases After Skill Delay by 90%.

When using Hallucination Walk and in Weapon Blocking state:

The Weapon Blocking state will be replaced with a Weapon Blocking state with high chance of parrying attacks for 50 seconds.


When equipped by Shadow Chaser:

Decreases Fixed Casting Time by 50%.


When equipped by Mechanic:

ASPD +20%


When equipped by Genetic:

MaxHP +15%

ATK +50, MATK +50

What it does

  • You come back with full HP and SP when revived
  • As a 3rd or 4th class and for the Knight line:
    • Storm Blast damage +100%
  • As a 3rd or 4th class and for the Crusader line:
    • Cannon Spear cooldown -1 s
  • As a 3rd or 4th class and for the Wizard line:
    • Crimson Rock cooldown -1.5 s
  • As a 3rd or 4th class and for the Sage line:
    • Variable cast time -15%
  • As a 3rd or 4th class and for the Hunter line:
    • Warg Strike damage +30%
  • As a 3rd or 4th class and for the Bard or Dancer line:
    • All stats +10
  • As a 3rd or 4th class and for the Priest line:
    • Lets you use Resistant Souls Lv 5
  • As a 3rd or 4th class and for the Monk line:
    • +10% ranged physical damage
  • As a 3rd or 4th class and for the Assassin line:
    • After-skill delay -90%
    • When you use Hallucination Walk: 100% chance for 50 s:
      • Gives its buff (see the description) for 50 s
  • As a 3rd or 4th class and for the Rogue line:
    • Fixed cast time -50%
  • As a 3rd or 4th class and for the Blacksmith line:
    • ASPD +20%
  • As a 3rd or 4th class and for the Alchemist line:
    • MaxHP +15%
    • ATK +50
    • MATK +50
Show script
bonus bRestartFullRecover;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight)
   bonus2 bSkillAtk,"RK_STORMBLAST",100;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader)
   bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1000;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard)
   bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1500;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage)
   bonus bVariableCastrate,-15;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter)
   bonus2 bSkillAtk,"RA_WUGSTRIKE",30;
if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer))
   bonus bAllStats,10;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest)
   skill "CR_PROVIDENCE",5;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk)
   bonus bLongAtkRate,10;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) {
   bonus bDelayrate,-90;
   autobonus3 "{ sc_start SC_WEAPONBLOCKING,50000,1; }",1000,50000,"GC_HALLUCINATIONWALK";
}
if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue)
   bonus bFixedCastrate,-50;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith)
   bonus bAspdRate,20;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
   bonus bMaxHPrate,15;
   bonus bBaseAtk,50;
   bonus bMatk,50;
}