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Mirage Shotgun

Mirage Shotgun

Weapon · ShotgunID 28234Mirage_Shotgun
  • Slots1
  • EquipTwo-handed
  • ATK180
  • Range9
  • Weapon Lv4
  • Level150+
  • Weight300
  • RefineYes
  • NPC sellNo

ClassesRebellion

In-game description

A Diva Shotgun that has mutated under the influence of the power of the labyrinth.

It is unknown what kind of material is refined, and even similar weapons have different performance.


Deals Splash Damage.


For each 10 base STR:

Increases Damage of Slug Shot by 7%.


Base STR at least 110:

Increases Damage of Slug Shot by additional 30%.


For each Level of Snake Eyes:

ATK +2


Refine Level +7:

ATK +30, HIT +5


Refine Level +9:

ATK +30, HIT +5


When compounded with Labyrinth Dracula Card:

Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.

What it does

  • Normal attacks hit everything within 1 cell of the target
  • For every 10 points of base STR:
    • Slug Shot damage +7%
  • For every level of Snake Eye:
    • ATK +2
  • With base STR 110 or higher:
    • Slug Shot damage +30%
  • At refine +7 or higher:
    • ATK +30
    • HIT +5
  • At refine +9 or higher:
    • ATK +30
    • HIT +5
Show script
.@r = getrefine();
bonus bSplashRange,1;
bonus2 bSkillAtk,"RL_SLUGSHOT",(readparam(bStr)/10)*7;
bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE");
if (readparam(bStr)>=110)
   bonus2 bSkillAtk,"RL_SLUGSHOT",30;
if (.@r>=7) {
   bonus bBaseAtk,30;
   bonus bHit,5;
}
if (.@r>=9) {
   bonus bBaseAtk,30;
   bonus bHit,5;
}

Set bonus

With Labyrinth Dracula Card:

  • 10% chance to turn 5% of the damage you deal into SP