Diva Rifle
Weapon · RifleID 28227Diva_Rifle
- Slots1
- EquipTwo-handed
- ATK170
- Range9
- Weapon Lv4
- Level150+
- Weight85
- RefineYes
- NPC sellNo
ClassesRebellion
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.
For each 10 base INT:
Increases Damage of Hammer of God by 7%.
Base INT at least 110:
Increases Damage of Hammer of God by additional 30%.
Refine Level +7:
ATK +30, HIT +5
Refine Level +9:
ATK +30, HIT +5
When equipped with Labyrinth Baphomet Card:
ATK +10%
Normal attacks inflicts splash damage.
- For every 10 points of base INT:
- Hammer of God damage +7%
- With base INT 110 or higher:
- Hammer of God damage +30%
- At refine +7 or higher:
- ATK +30
- HIT +5
- At refine +9 or higher:
- ATK +30
- HIT +5
Show script
.@r = getrefine();
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7;
if (readparam(bInt)>=110)
bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30;
if (.@r>=7) {
bonus bBaseAtk,30;
bonus bHit,5;
}
if (.@r>=9) {
bonus bBaseAtk,30;
bonus bHit,5;
}With Labyrinth Baphomet card:
- ATK +10%
- Normal attacks hit everything within 1 cell of the target