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Ranger Shecil(MVP) Card

Ranger Shecil(MVP) Card

CardID 27060Ranger_Card_J
  • Card forGarment
  • Weight1
  • NPC sell10 z

In-game description

When equipped by Ranger:

Critical +10

Increases Ranged Physical Damage by 15%.


Base Level at least 165:

All Basic Stats +10


Refine Level of equipped Garment is +10 or higher:

All Basic Stats +10


When equipped with Ranger Shecil Card:

Random chance to increase DEX by 100 and transform into Ranger Shecil for 5 seconds when receiving physical damage.


Compound on: Garment

What it does

  • As a 3rd or 4th class and for the Hunter line:
    • CRIT +20
    • +15% ranged physical damage
  • At base level 165 or higher:
    • All stats +10
  • At refine +10 or higher:
    • All stats +10
Show script
if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) {
   bonus bCritical,20;
   bonus bLongAtkRate,15;
}
if (BaseLevel>=165)
   bonus bAllStats,10;
if (getrefine()>=10)
   bonus bAllStats,10;

Set bonuses (4)

With Ranger Shecil Card (jRO):

  • When you deal physical damage: 3% chance for 5 s:
    • DEX +100
    • You look like Ranger Cecil for a moment

With Murderous Grudge:

  • Gains 3 SP with every normal attack
  • Takes 50% less damage from Neutral element attacks
Show 2 more sets

With Hero Manteau and Murderous Grudge:

  • Gains 3 SP with every normal attack
  • Takes 50% more damage from Neutral element attacks

With Manteau of Survival and Murderous Grudge:

  • Gains 3 SP with every normal attack
  • Takes 50% more damage from Neutral element attacks