Trial Summoner's Foxtail
- Slots1
- EquipWeapon
- ATK220
- MATK220
- Range1
- Weapon Lv3
- Level100+
- Weight0
- RefineYes
- NPC sell10 z
ClassesSummoner line
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
Indestructible in battle
MATK +220
Decreases Variable Casting Time by 10%.
For each 10 Base Level:
ATK +3, MATK +3 (Up to Base Level 160).
Refine Level +7:
For each Level of Picky Peck:
Decreases After Skill Delay by 2%.
For each Level of Silvervine Stem Spear:
Decreases Variable Casting Time by 2%.
When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP/MaxSP +10%
For each 10 Base VIT:
Decreases Damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
- This weapon cannot break
- Variable cast time -10%
- MATK +30 to +48 (by base level: +30 at level 100, +45 at level 150, +48 at level 200)
- ATK +30 to +48 (by base level: +30 at level 100, +45 at level 150, +48 at level 200)
- At refine +7 or higher:
- For every level of Picky Peck:
- After-skill delay -2%
- For every level of Silvervine Stem Spear:
- Variable cast time -2%
- For every level of Picky Peck:
Show script
bonus bUnbreakableWeapon;
bonus bVariableCastrate,-10;
bonus bMatk,3*(min(BaseLevel,160)/10);
bonus bBaseAtk,3*(min(BaseLevel,160)/10);
if (getrefine()>=7) {
bonus bDelayrate,-2*getskilllv("SU_PICKYPECK");
bonus bVariableCastrate,-2*getskilllv("SU_SV_STEMSPEAR");
}With Enhanced Time Keeper Robe, Enhanced Time Keeper Hat, Enhanced Time Keeper Manteau and Enhanced Time Keeper Boots:
- MaxHP +10%
- MaxSP +10%
- ASPD +2
- Takes 0 to 30% less damage from Neutral element attacks (by base VIT: +0% at 1 VIT, +3% at 10 VIT, +6% at 20 VIT, +9% at 30 VIT, +12% at 40 VIT, +15% at 50 VIT, +21% at 70 VIT, +30% at 100 VIT)
- ASPD +0% to +20% (by base AGI: +0% at 1 AGI, +2% at 10 AGI, +4% at 20 AGI, +6% at 30 AGI, +8% at 40 AGI, +10% at 50 AGI, +14% at 70 AGI, +20% at 100 AGI)
- HIT +0 to +30 (by base DEX: +0 at 1 DEX, +3 at 10 DEX, +6 at 20 DEX, +9 at 30 DEX, +12 at 40 DEX, +15 at 50 DEX, +21 at 70 DEX, +30 at 100 DEX)
- CRIT +0 to +30 (by base LUK: +0 at 1 LUK, +3 at 10 LUK, +6 at 20 LUK, +9 at 30 LUK, +12 at 40 LUK, +15 at 50 LUK, +21 at 70 LUK, +30 at 100 LUK)