Super Magic Shadow Shield
- EquipShadow shield
- Level99+
- Weight0
- RefineYes
- NPC sellNo
ClassesNovice line
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.
Increases Neutral, Magical Damage with Water, Wind, Earth and Fire element by 5%.
Refine Level +7:
Increases Neutral, Magical Damage with Water, Wind, Earth and Fire element by 5%.
Refine Level +9:
Enables the use of Gravitational Field, skill Level based on learned Level of Water Ball.
When combined with Super Magic Shadow Shield and Super Magic Shadow Shoes:
Enables the use of Level 5 Double Casting.
For each Refine Level*2 of entire set:
Increases Damage of Fire Bolt, Cold Bolt, Lightning Bolt, Storm Gust, Lord of Vermilion, Heaven's Drive and Meteor Storm by 1%.
When combined with Super Novice Shadow Weapon:
Ignores physical defense of all race, except Players, by 40%.
For each Refine Level of entire set:
Ignores physical defense of all race, except Players, by additional 1%.
- For every refine level:
- MaxHP +10
- At refine +9 or higher:
- Lets you use Gravitation Field Lv 1
- At refine +7 or higher:
- +10% Neutral magic damage
- +10% Fire magic damage
- +10% Earth magic damage
- +10% Water magic damage
- +10% Wind magic damage
- At refine +6 or lower:
- +5% Neutral magic damage
- +5% Fire magic damage
- +5% Earth magic damage
- +5% Water magic damage
- +5% Wind magic damage
Show script
.@r = getrefine();
bonus bMaxHP,.@r*10;
.@val = 5;
if (.@r>=7) {
.@val += 5;
}
if (.@r>=9) {
skill "HW_GRAVITATION",getskilllv("WZ_WATERBALL");
}
bonus2 bMagicAtkEle,Ele_Neutral,.@val;
bonus2 bMagicAtkEle,Ele_Fire,.@val;
bonus2 bMagicAtkEle,Ele_Earth,.@val;
bonus2 bMagicAtkEle,Ele_Water,.@val;
bonus2 bMagicAtkEle,Ele_Wind,.@val;With Super Novice Shadow Weapon:
- Ignores 40% of the MDEF of all enemies (+1% for every refine level of your gear, +1% for every refine level of your gear)
- Ignores 40% of the MDEF of Human (player) and Doram (player) race enemies (-1% for every refine level of your gear, -1% for every refine level of your gear)
With Super Magic Shadow Armor and Super Magic Shadow Shoes:
- Fire Bolt damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Cold Bolt damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Lightning Bolt damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Heaven's Drive damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Storm Gust damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Lord of Vermilion damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Meteor Storm damage +0% (+2% for every refine level of your gear, +2% for every refine level of your gear, +2% for every refine level of your gear)
- Lets you use Double Casting Lv 5