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Super Novice Shadow Shield

Super Novice Shadow Shield

ShadowgearID 24318S_SuperNovice_Shield
  • EquipShadow shield
  • Level1+
  • Weight0
  • RefineYes
  • NPC sell5 z

ClassesNovice line

In-game description

A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.


MaxHP +1000

MaxSP +200


For each Level of Double Attack:


For each Level of Owl's Eye:

Decreases Variable Casting Time by 2%.


For each Refine Level:

ASPD +1%

Decreases Variable Casting Time by 1%.


Refine Level +7:

ATK +2%

MATK +2%


Refine Level +9:

ATK +3%

MATK +3%


When equipped with Super Novice Shadow Weapon:

All Basic Stats +3

MaxHP +2%

MaxSP +2%

Decreases SP Consumption by 10%.

What it does

  • For every refine level:
    • MaxHP +10
  • MaxHP +1000
  • MaxSP +200
  • ASPD +0% (+2% for every level of Double Attack, +1% for every refine level)
  • Variable cast time +0% (-2% for every level of Owl's Eye, -1% for every refine level)
  • At refine +7 or higher:
    • ATK +2%
    • MATK +2%
  • At refine +9 or higher:
    • ATK +3%
    • MATK +3%
Show script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMaxHP,1000;
bonus bMaxSP,200;
bonus bAspdRate,(2*getskilllv("TF_DOUBLE")+.@r);
bonus bVariableCastrate,-(2*getskilllv("AC_OWL")+.@r);
if (.@r>=7) {
   bonus bAtkRate,2;
   bonus bMatkRate,2;
}
if (.@r>=9) {
   bonus bAtkRate,3;
   bonus bMatkRate,3;
}

Set bonuses (2)

With Super Novice Shadow Weapon:

  • MaxHP +2%
  • MaxSP +2%
  • All stats +3
  • SP cost of skills -10%

With Super Power Shadow Weapon:

  • Ignores 40% of the DEF of all enemies (+1% for every refine level of your gear, +1% for every refine level of your gear)
  • Ignores 40% of the DEF of Human (player) and Doram (player) race enemies (-1% for every refine level of your gear, -1% for every refine level of your gear)