[Kachua]Adventurer's Backpack
ArmorID 20817Diffusion_Bravery_Bag
- Slots1
- EquipGarment
- DEF20
- Armor Lv1
- Level99+
- Weight20
- RefineYes
- NPC sellNo
ClassesEvery class
A new backpack that's released in the market, contains many necessary items for adventure.
Enables use of Level 1 Greed.
Base STR at least 90:
Refine Level +7:
ATK +20
Refine Level +9:
ATK +10
Base INT at least 90:
Refine Level +7:
MATK +30
Refine Level +9:
MATK +20
Base VIT at least 90:
Refine Level +7:
Neutral resistance +10%.
Refine Level +9:
Neutral resistance +5%.
Base AGI at least 90:
Refine Level +7:
ASPD +8%
Refine Level +9:
ASPD +1
Base DEX at least 90:
Refine Level +7:
Ranged Physical Damages +5%.
Refine Level +9:
Ranged Physical Damages +5%.
Base LUK at least 90:
Refine Level +7:
Increases Critical Damage by 10%.
Refine Level +9:
Increases Critical Damage by 5%
- Lets you use Greed Lv 1
- At refine +7 or higher:
- With base STR 90 or higher:
- At refine +9 or higher:
- ATK +30
- At refine +7 to +8:
- ATK +20
- At refine +9 or higher:
- With base INT 90 or higher:
- At refine +9 or higher:
- MATK +50
- At refine +7 to +8:
- MATK +30
- At refine +9 or higher:
- With base VIT 90 or higher:
- At refine +9 or higher:
- Takes 10% less damage from Neutral element attacks
- At refine +7 to +8:
- Takes 5% less damage from Neutral element attacks
- At refine +9 or higher:
- With base AGI 90 or higher:
- ASPD +8%
- At refine +9 or higher:
- ASPD +1
- With base DEX 90 or higher:
- At refine +9 or higher:
- +10% ranged physical damage
- At refine +7 to +8:
- +5% ranged physical damage
- At refine +9 or higher:
- With base LUK 90 or higher:
- At refine +9 or higher:
- +15% critical damage
- At refine +7 to +8:
- +10% critical damage
- At refine +9 or higher:
- With base STR 90 or higher:
Show script
.@r = getrefine();
skill "BS_GREED",1;
if (.@r>=7) {
if (readparam(bStr)>=90)
bonus bBaseAtk,(.@r>=9)?30:20;
if (readparam(bInt)>=90)
bonus bMatk,(.@r>=9)?50:30;
if (readparam(bVit)>=90)
bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5;
if (readparam(bAgi)>=90) {
bonus bAspdRate,8;
if (.@r>=9)
bonus bAspd,1;
}
if (readparam(bDex)>=90)
bonus bLongAtkRate,(.@r>=9)?10:5;
if (readparam(bLuk)>=90)
bonus bCritAtkRate,(.@r>=9)?15:10;
}