Aegir Mantle
ArmorID 20700Egir_Manteau
- Slots1
- EquipGarment
- DEF10
- Armor Lv1
- Level110+
- Weight30
- RefineYes
- NPC sell100,000 z
ClassesEvery class
A mantle from Aegir, god of Ocean. It protects owner with blessing of the Sea.
When equipped by Mage, Archer or Acolyte classes:
Perfect Dodge +5
For each 2 Refine Levels:
Perfect Dodge +1
When equipped by Swordman, Merchant or Thief classes:
Reflects damage taken back to attacker by 5%.
For each 2 Refine Levels:
Reflects damage taken back to attacker by 1%.
Indestructible in battle
- Your garment cannot break
- For Mage, Archer or Acolyte-family classes:
- At refine +11 or higher:
- Perfect Dodge +25
- At refine +10 or lower:
- Perfect Dodge +5 (+2 for every refine level)
- At refine +11 or higher:
- Unless for Mage, Archer or Acolyte-family classes and for Swordman, Merchant or Thief-family classes:
- At refine +11 or higher:
- Reflects 25% of melee physical damage back to the attacker
- At refine +10 or lower:
- Reflects 5% of melee physical damage back to the attacker (+2% for every refine level)
- At refine +11 or higher:
Show script
bonus bUnbreakableGarment;
.@r = getrefine();
if (.@r > 10)
.@r = 10;
if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {
bonus bFlee2,5+(.@r*2);
} else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {
bonus bShortWeaponDamageReturn,5+(.@r*2);
}With Egir's Ring, Aegir Armor, Aegir Helm and Aegir Shoes:
- Perfect Dodge +30
- Takes 15% less damage from Water element attacks
- Freeze resistance +100%
With Egir's Ring:
- With your garment at +7 or higher:
- Takes 50% less damage from Fire and Water element attacksTakes 50% less damage from Fire element attacks
- With your garment at +6 or lower:
- Takes 25% less damage from Fire and Water element attacksTakes 25% less damage from Fire element attacks