Avenger Wizard Staff
- EquipTwo-handed
- ATK70
- MATK210
- Range1
- Weapon Lv4
- Level100+
- Weight0
- RefineYes
- NPC sell10 z
ClassesSuper Novice line, Wizard line, Sage line, Priest line, Monk line and Soul Linker line (3rd and 4th classes only)
A dark staff made out of the regrets of people whose died in battlefield.
MATK +210
Increases Magical Damage against monsters of Demi-Human race by 25%.
Decreases Damage taken from Demi-Human race by 10%.
For each Refine Level:
Ignores magical defense of enemies of Demi-Human race by 5%.
Refine Level +5:
Increases Magical Damage against monsters of Demi-Human race by 10%.
Decreases Damage taken from Demi-Human race by additional 10%.
Refine Level +7:
Increases Magical Damage against monsters of Demi-Human race by 10%.
Decreases Damage taken from Demi-Human race by additional 10%.
Ruin Level 1.
Refine Level +9:
Increases Damage of Comet by 20%.
Indestructible in battle
- This weapon cannot break
- +25% magic damage against Demi-Human race enemies
- Takes 10% less damage from Demi-Human race enemies
- For every refine level:
- Ignores 5% of the MDEF of Demi-Human race enemies
- At refine +5 or higher:
- +10% magic damage against Demi-Human race enemies
- Takes 10% less damage from Demi-Human race enemies
- At refine +7 or higher:
- +14% to +20% magic damage against Demi-Human race enemies (by refine: +14% at +0, +18% at +9, +20% at +10)
- Takes 10% less damage from Demi-Human race enemies
- At refine +9 or higher:
- Comet damage +20%
Show script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bMagicAddRace,RC_DemiHuman,25;
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5*.@r;
if (.@r>4) {
bonus2 bMagicAddRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_DemiHuman,10;
}
if (.@r>6) {
.@bonus = 14;
if(.@r>7)
.@bonus += min((.@r - 7) * 2,6);
bonus2 bMagicAddRace,RC_DemiHuman,.@bonus;
bonus2 bSubRace,RC_DemiHuman,10;
}
if (.@r>8)
bonus2 bSkillAtk,"WL_COMET",20;