Iron Staff
Weapon · 2hStaffID 2028Aion_Staff
- Slots2
- EquipTwo-handed
- ATK180
- MATK24
- Range1
- Weapon Lv4
- Level110+
- Weight250
- RefineYes
- NPC sell24,900 z
ClassesWizard line (3rd and 4th classes only)
A wand created for reading, by a Vibrio maniac magician to read as many books as possible in a limited time.
MATK +24
Decreases SP Consumption of Reading Spell Book by 24.
For each 3 Refine Levels:
Ignores magical defense of enemies of all enemies by 8%.
For each Level of Freezing Spell:
Decreases Variable Casting Time by 1 second.
When Level 2 Release is learned:
Decreases Variable Casting Time of Summon Fire Ball, Summon Water Ball, Summon Stone Ball and Summon Lightning Ball by 1 second.
When Release is used, for 1 second:
For each Level of Radius:
Increases Magical Damage against all enemies by 8%.
For each Level of Mystical Amplification:
MATK +24
Element: Ghost
- Your attacks become Ghost element
- For every level of Mystical Amplification:
- MATK +24
- Reading Spellbook SP cost -24
- For every 3 refine levels:
- Ignores 8% of the MDEF of all enemies
- For every level of Freeze Spell:
- Reading Spellbook variable cast time -1 s
- When you use Release: 100% chance for 1 s:
- For every level of Mystical Amplification:
- MATK +24%
- For every level of Mystical Amplification:
- With Release Lv 2:
- Summon Fire Ball variable cast time -1 s
- Summon Water Ball variable cast time -1 s
- Summon Stone variable cast time -1 s
- Summon Lightning Ball variable cast time -1 s
Show script
.@r = getrefine();
bonus bAtkEle,Ele_Ghost;
bonus bMatk,24*(getskilllv("HW_MAGICPOWER"));
bonus2 bSkillUseSP,"WL_READING_SB",24;
bonus2 bIgnoreMdefClassRate,Class_All,8*(.@r/3);
bonus2 bSkillVariableCast,"WL_READING_SB",-1000*(getskilllv("WL_FREEZE_SP"));
autobonus3 "{ bonus bMatkRate,24*(getskilllv(\"HW_MAGICPOWER\")); }",1000,1000,"WL_RELEASE";
if (getskilllv("WL_RELEASE") == 2) {
bonus2 bSkillVariableCast,"WL_SUMMONFB",-1000;
bonus2 bSkillVariableCast,"WL_SUMMONWB",-1000;
bonus2 bSkillVariableCast,"WL_SUMMONSTONE",-1000;
bonus2 bSkillVariableCast,"WL_SUMMONBL",-1000;
}