BetaOpen beta· wiped at launch 1 Feb 2027Register & playJoin Discord
Base 1x / Job 1x / Drop 3x
Glorious Destruction Staff

Glorious Destruction Staff

Weapon · 2hStaffID 2002Krieger_Twohand_Staff1
  • EquipTwo-handed
  • ATK70
  • MATK210
  • Range1
  • Weapon Lv4
  • Level80+
  • Weight0
  • RefineYes
  • NPC sell10 z

ClassesMage line, Acolyte line and Soul Linker line

In-game description

A weapon that only a champion of battlefield can wield.


MATK +210


Increases Magical Damage against monsters of Demi-Human race by 15%.


Ignores magical defense of enemies of Demi-Human race by 25%.


Refine Level +6:

Pierces magical defense of Demi-Human race by additional 5%.

[Destruction] Lv 1 (Damage bonus of Destruction increases up to the Refine Level 14.)


Refine Level +9:

Using Level 10 Lord of Vermilion, Meteor Storm or Storm Gust has a chance of casting Level 10 Safety Wall.

What it does

  • For every refine level:
    • MATK +1% (max 14%)
  • This weapon cannot break
  • At refine +9 or higher:
    • 20% chance to cast Safety Wall Lv 10 when using Storm Gust
    • 20% chance to cast Safety Wall Lv 10 when using Meteor Storm
    • 20% chance to cast Safety Wall Lv 10 when using Lord of Vermilion
  • +15% to +33% magic damage against Demi-Human and Human (player) race enemies (by refine: +15% at +0, +19% at +7, +23% at +9, +25% at +10, +29% at +12, +33% at +15)
  • Ignores 25 to 48% of the MDEF of Demi-Human and Human (player) race enemies (by refine: +25% at +0, +34% at +7, +38% at +9, +40% at +10, +44% at +12, +48% at +15)
Show script
.@r = min(14,getrefine());
bonus bMatkRate,.@r;
bonus bUnbreakableWeapon;
if (.@r>5) {
   .@bonus1 = 5;
   .@bonus2 = (.@r-5) * 2;
}
if (.@r>8) {
   bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;
   bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;
   bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;
}
bonus2 bMagicAddRace,RC_DemiHuman,15+.@bonus2;
bonus2 bMagicAddRace,RC_Player_Human,15+.@bonus2;
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25+.@bonus1+.@bonus2;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25+.@bonus1+.@bonus2;