BetaOpen beta· wiped at launch 1 Feb 2027Register & playJoin Discord
Base 1x / Job 1x / Drop 3x
Smokey's Transformation Leaf

Smokey's Transformation Leaf

ArmorID 19265Smoky_TransformHat
  • Slots1
  • EquipUpper headgear
  • DEF7
  • Armor Lv1
  • Weight60
  • RefineYes
  • NPC sellNo

ClassesEvery class

In-game description

Smokey uses the leaves of transformation.

I feel the energy of Smokey.


For each Refine Level:

Increases Magical Damage with every element by 1%.


Has a chance to transform into Smokie for 5 seconds when dealing Melee Physical Damage.


Grants following effects while in Smokie form:

Has 5% chance to auto-cast bolt spells lv.2 when dealing Melee Physical Damage.


Refine Level +7:

4% chance to auto-cast Frost Nova lv.5 when dealing Melee Physical Damage.


Refine Level +8:

3% chance to auto-cast Thunderstorm lv.5 when dealing Melee Physical Damage.


Refine Level +9 and Base Level 100:

2% chance to auto-cast Hell Inferno lv.5 when dealing Melee Physical Damage.


Refine Level +9 and Base Level 100:

1% chance to auto-cast Chain Lightning lv.3 when dealing Melee Physical Damage.

What it does

  • For every refine level:
    • +1% magic damage of every element
  • When you deal physical damage: 0.1% chance for 5 s:
    • 5% chance to cast Cold Bolt Lv 2 when attacking
    • 5% chance to cast Fire Bolt Lv 2 when attacking
    • 5% chance to cast Lightning Bolt Lv 2 when attacking
    • 5% chance to cast Earth Spike Lv 2 when attacking
    • At refine +7 or higher:
      • 4% chance to cast Frost Nova Lv 5 when attacking
      • At refine +8 or higher:
        • 3% chance to cast Thunderstorm Lv 5 when attacking
        • At base level 101 or higher:
          • At refine +9 or higher:
            • 2% chance to cast Hell Inferno Lv 5 when attacking
            • At refine +10 or higher:
              • 1% chance to cast Chain Lightning Lv 3 when attacking
    • You look like Smokie for a moment
Show script
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_All,.@r;
autobonus "{ .@r = getrefine(); bonus3 bAutoSpell,\"MG_COLDBOLT\",2,50; bonus3 bAutoSpell,\"MG_FIREBOLT\",2,50; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",2,50; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",2,50; if (.@r>=7) { bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,40; if (.@r>=8) { bonus3 bAutoSpell,\"MG_THUNDERSTORM\",5,30; if (BaseLevel>100) { if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,20; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,10; } } } } } }",1,5000,BF_WEAPON,"{ active_transform 1056,5000; /*SMOKIE*/ }";