Smokey's Transformation Leaf
- Slots1
- EquipUpper headgear
- DEF7
- Armor Lv1
- Weight60
- RefineYes
- NPC sellNo
ClassesEvery class
Smokey uses the leaves of transformation.
I feel the energy of Smokey.
For each Refine Level:
Increases Magical Damage with every element by 1%.
Has a chance to transform into Smokie for 5 seconds when dealing Melee Physical Damage.
Grants following effects while in Smokie form:
Has 5% chance to auto-cast bolt spells lv.2 when dealing Melee Physical Damage.
Refine Level +7:
4% chance to auto-cast Frost Nova lv.5 when dealing Melee Physical Damage.
Refine Level +8:
3% chance to auto-cast Thunderstorm lv.5 when dealing Melee Physical Damage.
Refine Level +9 and Base Level 100:
2% chance to auto-cast Hell Inferno lv.5 when dealing Melee Physical Damage.
Refine Level +9 and Base Level 100:
1% chance to auto-cast Chain Lightning lv.3 when dealing Melee Physical Damage.
- For every refine level:
- +1% magic damage of every element
- When you deal physical damage: 0.1% chance for 5 s:
- 5% chance to cast Cold Bolt Lv 2 when attacking
- 5% chance to cast Fire Bolt Lv 2 when attacking
- 5% chance to cast Lightning Bolt Lv 2 when attacking
- 5% chance to cast Earth Spike Lv 2 when attacking
- At refine +7 or higher:
- 4% chance to cast Frost Nova Lv 5 when attacking
- At refine +8 or higher:
- 3% chance to cast Thunderstorm Lv 5 when attacking
- At base level 101 or higher:
- At refine +9 or higher:
- 2% chance to cast Hell Inferno Lv 5 when attacking
- At refine +10 or higher:
- 1% chance to cast Chain Lightning Lv 3 when attacking
- At refine +9 or higher:
- You look like Smokie for a moment
Show script
.@r = getrefine();
bonus2 bMagicAtkEle,Ele_All,.@r;
autobonus "{ .@r = getrefine(); bonus3 bAutoSpell,\"MG_COLDBOLT\",2,50; bonus3 bAutoSpell,\"MG_FIREBOLT\",2,50; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",2,50; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",2,50; if (.@r>=7) { bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,40; if (.@r>=8) { bonus3 bAutoSpell,\"MG_THUNDERSTORM\",5,30; if (BaseLevel>100) { if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,20; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,10; } } } } } }",1,5000,BF_WEAPON,"{ active_transform 1056,5000; /*SMOKIE*/ }";