Guardian Processor
- EquipUpper headgear
- Armor Lv1
- Level100+
- Weight30
- RefineYes
- NPC sell10 z
ClassesEvery class
Processor to control Madogear's power.
Allow players to push the envelope when piloting the suit.
Decreases Damage taken from Demi-Human race enemies by 10%.
Refine Level +7:
Decreases Damage taken from Demi-Human race enemies by additional 2%.
When equipped with Pile Punker:
Refine Level of Pile Punker is +7:
ASPD +10%
Increases Damage of Vulcan Arm by 50%.
Increases Damage of Boost Knuckles by 30%.
Refine Level of Pile Punker is +9:
ASPD +10%
Increases Damage of Vulcan Arm by additional 50%.
Increases Damage of Boost Knuckles by additional 30%.
Refine Level of Pile Punker is +10:
Decreases the After Skill Delay of Pile Punker by 1 second.
When equipped with Guardian Unit:
Decreases Damage taken from Demi-Human race enemies by additional 3%.
Refine Level of Guardian Unit is +7:
MaxHP +10%
Decreases Damage taken from Demi-Human race enemies by additional 2%.
Refine Level of Guardian Unit is +9:
MaxHP +10%
Decreases Damage taken from Demi-Human race enemies by additional 2%.
When equipped with Guardian Engine:
Decreases Damage taken from Demi-Human race enemies by additional 3%.
Refine Level of Guardian Engine is +7:
Decreases Damage taken from Demi-Human race enemies by additional 1%.
Decreases Damage taken from Holy and Shadow elemental attacks by 15%.
Refine Level of Guardian Engine is +9:
Decreases Damage taken from Demi-Human race enemies by additional 1%.
Decreases Damage taken from Holy and Shadow elemental attacks by additional 15%.
When equipped with Guardian Boots:
Decreases Damage taken from Demi-Human race enemies by additional 3%.
Refine Level of Guardian Boots is +7:
ASPD +5%
Decreases Damage taken from Demi-Human race enemies by additional 1%.
Refine Level of Guardian Boots is +9:
ASPD +5%
Decreases Damage taken from Demi-Human race enemies by additional 1%.
When equipped with Guardian Barrel:
All Basic Stats +1
Decreases Damage taken from Demi-Human race enemies by additional 2%.
- At refine +7 or higher:
- Takes 12% less damage from Demi-Human and Human (player) race enemiesTakes 12% less damage from Demi-Human race enemies
- At refine +6 or lower:
- Takes 10% less damage from Demi-Human and Human (player) race enemiesTakes 10% less damage from Demi-Human race enemies
Show script
.@bonus = (getrefine() >= 7 ? 12 : 10); bonus2 bSubRace,RC_DemiHuman,.@bonus; bonus2 bSubRace,RC_Player_Human,.@bonus;
With Pile Bunker:
- With your weapon at +7 or higher:
- With your weapon at +9 or higher:
- With your weapon at +10 or higher:
- Pile Bunker cooldown -1 s
- Boost Knuckle damage +60%
- Vulcan Arm damage +100%
- ASPD +20%
- With your weapon at +10 or higher:
- With your weapon at +7 to +8:
- Boost Knuckle damage +30%
- Vulcan Arm damage +50%
- ASPD +10%
- With your weapon at +9 or higher:
With Guardian Barrel:
- All stats +1
- Takes 2% less damage from Demi-Human race enemies
Show 3 more sets
With Guardian Unit:
- Takes 3% less damage from Demi-Human race enemies
- With your armor at +7 or higher:
- MaxHP +10%
- Takes 2% less damage from Demi-Human race enemies
- With your armor at +9 or higher:
- MaxHP +10%
- Takes 2% less damage from Demi-Human race enemies
With Guardian Engine:
- Takes 3% less damage from Demi-Human race enemies
- With your garment at +7 or higher:
- Takes 15% less damage from Holy and Shadow element attacks
- Takes 1% less damage from Demi-Human race enemies
- With your garment at +9 or higher:
- Takes 15% less damage from Holy and Shadow element attacks
- Takes 1% less damage from Demi-Human race enemies
With Guardian Boots:
- Takes 3% less damage from Demi-Human race enemies
- With your shoes at +7 or higher:
- ASPD +5%
- Takes 1% less damage from Demi-Human race enemies
- With your shoes at +9 or higher:
- ASPD +5%
- Takes 1% less damage from Demi-Human race enemies