Thunder Wand
Weapon · StaffID 1688Staff_of_Trust
- Slots2
- EquipWeapon
- ATK160
- MATK145
- Range1
- Weapon Lv3
- Level50+
- Weight100
- RefineYes
- NPC sellNo
ClassesNovice line, Mage line, Acolyte line and Soul Linker line
A staff with the power of lightning.
It is said that the original performance can be exhibited by regaining the power of the wind.
MATK +145
Refine Level +7:
Increases Magical Damage against monsters of Fish race by 10%.
Increases Magical Damage against Water elemental by 10%.
Refine Level +9:
Increases Magical Damage against monsters of Fish race by additional 15%.
Increases Magical Damage against Water elemental by additional 15%.
When equipped with Thunder Ring:
Increases Magical Damage against monsters of Fish race by additional 20%.
Increases Magical Damage against Water elemental by additional 20%.
Element: Wind
- Your attacks become Wind element
- This weapon cannot break
- At refine +7 or higher:
- At refine +9 or higher:
- +25% magic damage against Water element enemies+25% magic damage against Water element enemies
- +25% magic damage against Fish race enemies
- At refine +7 to +8:
- +10% magic damage against Water element enemies+10% magic damage against Water element enemies
- +10% magic damage against Fish race enemies
- At refine +9 or higher:
Show script
.@r = getrefine();
bonus bAtkEle,Ele_Wind;
bonus bUnbreakableWeapon;
if (.@r>=7) {
.@val = 10;
if (.@r>=9)
.@val += 15;
bonus2 bMagicAddEle,Ele_Water,.@val;
bonus2 bMagicAddRace,RC_Fish,.@val;
}With Thunder Ring:
- +20% physical and magic damage against Fish race enemies
- +20% physical and magic damage against Water element enemies