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Thunder Wand

Thunder Wand

Weapon · StaffID 1688Staff_of_Trust
  • Slots2
  • EquipWeapon
  • ATK160
  • MATK145
  • Range1
  • Weapon Lv3
  • Level50+
  • Weight100
  • RefineYes
  • NPC sellNo

ClassesNovice line, Mage line, Acolyte line and Soul Linker line

In-game description

A staff with the power of lightning.

It is said that the original performance can be exhibited by regaining the power of the wind.


MATK +145


Refine Level +7:

Increases Magical Damage against monsters of Fish race by 10%.

Increases Magical Damage against Water elemental by 10%.


Refine Level +9:

Increases Magical Damage against monsters of Fish race by additional 15%.

Increases Magical Damage against Water elemental by additional 15%.


When equipped with Thunder Ring:

Increases Magical Damage against monsters of Fish race by additional 20%.

Increases Magical Damage against Water elemental by additional 20%.


Element: Wind

What it does

  • Your attacks become Wind element
  • This weapon cannot break
  • At refine +7 or higher:
    • At refine +9 or higher:
      • +25% magic damage against Water element enemies+25% magic damage against Water element enemies
      • +25% magic damage against Fish race enemies
    • At refine +7 to +8:
      • +10% magic damage against Water element enemies+10% magic damage against Water element enemies
      • +10% magic damage against Fish race enemies
Show script
.@r = getrefine();
bonus bAtkEle,Ele_Wind;
bonus bUnbreakableWeapon;
if (.@r>=7) {
   .@val = 10;
   if (.@r>=9)
      .@val += 15;
  bonus2 bMagicAddEle,Ele_Water,.@val;
  bonus2 bMagicAddRace,RC_Fish,.@val;
}

Set bonus

With Thunder Ring:

  • +20% physical and magic damage against Fish race enemies
  • +20% physical and magic damage against Water element enemies