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Trial Genetic's Mace

Trial Genetic's Mace

Weapon · MaceID 16064Probation_Mace
  • Slots1
  • EquipWeapon
  • ATK140
  • Range1
  • Weapon Lv3
  • Level100+
  • Weight0
  • RefineYes
  • NPC sell10 z

ClassesAlchemist line (3rd and 4th classes only)

In-game description

Mace for Genetics who are more or less used to handling blunt weapons.

When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.


Indestructible in battle


Increases Damage of Cart Cannon by 20%.


For each 10 Base Level:

ATK +6 (up to Base Level 160).


Refine Level +7:

For each Level of Pharmacy:

ATK +3


When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:

ASPD +2,

MaxHP/MaxSP +10%

For each 10 Base VIT:

Decreases Damage taken from Neutral elemental attacks by 3%.

(up to Base VIT 100)

For each 10 Base AGI:

(up to Base AGI 100)

For each 10 Base DEX:

HIT +3

(up to Base DEX 100)

For each 10 Base LUK:

Critical +3

(up to Base LUK 100)

What it does

  • This weapon cannot break
  • Cart Cannon damage +20%
  • ATK (the amount depends on conditions)
Show script
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"GN_CARTCANNON",20;
.@val = 6*(min(BaseLevel,160)/10);
if (getrefine()>=7) {
   .@val += 3*getskilllv("AM_PHARMACY");
}
bonus bBaseAtk,.@val;

Set bonus

With Enhanced Time Keeper Robe, Enhanced Time Keeper Hat, Enhanced Time Keeper Manteau and Enhanced Time Keeper Boots:

  • MaxHP +10%
  • MaxSP +10%
  • ASPD +2
  • Takes 0 to 30% less damage from Neutral element attacks (by base VIT: +0% at 1 VIT, +3% at 10 VIT, +6% at 20 VIT, +9% at 30 VIT, +12% at 40 VIT, +15% at 50 VIT, +21% at 70 VIT, +30% at 100 VIT)
  • ASPD +0% to +20% (by base AGI: +0% at 1 AGI, +2% at 10 AGI, +4% at 20 AGI, +6% at 30 AGI, +8% at 40 AGI, +10% at 50 AGI, +14% at 70 AGI, +20% at 100 AGI)
  • HIT +0 to +30 (by base DEX: +0 at 1 DEX, +3 at 10 DEX, +6 at 20 DEX, +9 at 30 DEX, +12 at 40 DEX, +15 at 50 DEX, +21 at 70 DEX, +30 at 100 DEX)
  • CRIT +0 to +30 (by base LUK: +0 at 1 LUK, +3 at 10 LUK, +6 at 20 LUK, +9 at 30 LUK, +12 at 40 LUK, +15 at 50 LUK, +21 at 70 LUK, +30 at 100 LUK)